UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Hi,
Having sorted out why my edited stacks were looking odd in Photoshop I'm now on to the next questions! In the tools tab on the left side of the interface, a number of the tools have a requirement to draw rectangular boxes on the image and then calculate a result. Is there any particular preferred method for this? For example I saw a youtube video where a chap recommended a number of small boxes across the image missing as many stars as possible for background calibration. I have no idea if this is what i should be aiming to do though or not! The ones I can think of so far are:
Vignetting correction
Background calibration
Remove light pollution
Basically what should I be aiming to do for each when drawing the boxes!
Cheers
Ed
You don't have to draw boxes outside of stars, APP is smart enough to see what a star is and what background. I usually stretch the preview a lot (30%, with the preset box on the right of the screen) and up color saturation a lot. This shows me which areas seem true background and what the problem parts in the image are. I then draw just 4 or 5 rather big boxes around the image and press "calculate". Then I check the result and based on that either create new boxes or I add a few, it's not needed to draw a lot of boxes. Gradients should be gradual across the image, not all over the place.
Thanks Vincent, so do you draw the boxes only in the problem areas? I'm trying to understand where I should do them, in the problem areas, in the ok areas (so APP can take these as 'what the background should be like') or across an area which encompasses both so a gradient is captured in a box.
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Thanks
Ed
You should avoid drawing them on the area's with nebulosity, that's why I overstretch to make that more visible. You can just place a few all over (start with 4-5, doesn't really matter what it looks like, as long as it is background), check the result and the possibly place a few more. APP will built a model of the gradients (you can see that model by clicking on "show corrected image", that should show some gradual gradients and if it then looks good to your eye, it's likely fine already. When background consists of other light pollution, it becomes more tricky and you may have to go back and forth a bit with placing boxes and checking the results.