May 27 2026 APP 2.0.0-beta45 has been released !
Fully Multi-Threaded LNC, many improvements for the registration engine, platform upgrade, and further tuning of internal memory consumption and memory release back to OS.
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
I've been using APP (2.0.0-beta13) happily for a v long time, but a v strange thing has happened today.
When I calibrate my lights, the image is blurry. Â I've done the registration. Â If I integrate the calibrated files in Pixinsight, the PI image is not blurry. Â When I look closer it looks like APP is registering on perhaps some hot pixels rather than the actual stars. Â So I thought perhaps a new Bad Pixel Map was needed.
I created that new BPM, and then did a test stack of 5 lights, and the image was sharp again w no blurs. Â But when I added the rest of the lights, the image comes out blurry again. Â So I tested it again by asking APP to integrate the original 5 lights again, and this time it came out blurry!
So the same 5 lights, when integrated on two occasions in APP came out with two different results - in one the registration worked on the stars and the final image was sharp. Â In the other I suspect the software registered on calibrating pixels (as those are sharp but the stars blurry in the integrated image).
Any idea what's going on and how to get the stacking to happen properly? Â (The weird thing is that integrating lights from two days ago on the same target with the same camera and the same filter was fine w APP, as was integrating a different target today with a different filter). Â I really don't want to have to go back to other tools b/c APP has been so fantastic to use.
Thank you!
Try turning up your stars to 2000 and maybe turning on cosmic ray/noise reducer on tab 3.
Thanks @imnewhere but sadly no joy with either of those. Â Tried both, and blurry each time. Â I see that someone reported a blurry integration result a few months back as well.
I think the problem is one of APP taking some background red and blue pixels (it's a narrow dualband filter on an OSC camera) as stars. Â When I ran it at 2000 stars it reported FWHM of 2.00-2.03 consistently which is way too tight and not in bearing to the actual stars (normal FWHM is around 2.5). Â So its taking those pinpoints, thinking they are stars and then registering around those.
@Mabula any ideas? Â Thanks.
So based on the hunch in the reply above, I actually reduced the number of stars to 100 - idea being to force APP to stick to things that more clearly the bigger stars. Â And the test stack of 5 lights then integrated fine without blurs. Â I have the full night's image stacking now (with registration restricted only to 100 stars) so let's see what happens!
Did you try "Cosmic Ray" enable with 10 to 25 in value, in star analysis ?
This option appears since beta 10 (I asked for it because I got issues with long focal telescope with FWHM typicaly around 4 pixels).
Since this option, it works fine.
So reducing the number of stars in tab 3 to 100 from 500 worked, and the all the lights were stacked and integrated without blurring. Â Quite interesting - first time this has happened. Â Will keep that in mind for future targets - I wonder what it was about the lights on this target on this night that made this happen (same target on different nights has not shown this).