UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Before I release it, I will make sure that everything is working properly and then I will release it.
After calibrating and normalizing a stack of subs, I opened one of the subs and the "l-c-r-normalised" view. I'm not sure what I'm supposed to see (haven't been using APP for long) but was surprised by the bands of different colours running across the image. Can someone confirm if this is expected? I didn't see any trace of these bands in the final integration (also attached).
I'm having trouble seeing the first picture, could you try uploading it once more?
I just updated the original post. Thanks!
Thank you! Ok, so that doesn't look familiar to me. It should be the linear, calibrated, registered and normalised mode. I guess you had all calibration files etc. loaded?
I had a MasterBias, MasterDark and BPM loaded. I think I've narrowed things down. If I select HaOIII-Color for the algorithm at Step 0 and Bayer/XTrans Drizzle for the integration mode in Step 6, I get stripes on the normalized data...
But selecting HaOIII-Color at Step 0 and Interpolation for the integration mode in Step 6, everything looks OK...
Ah, thanks for testing that. That might be an issue and I'll forward that to Mabula.
edit: Just had a discussion and this is in fact normal. It may not be super informative, but it shows the drizzling in effect per frame basically. The fact that some regions have less data is exactly why drizzling also causes a bit more noise. That's how the algorithm works and you'll get different patterns when you change the droplet size for instance. I don't use it often and never really tried this view in particular, which is why I didn't recognize it. 🙂
Thanks so much for looking into this. Good to know that this is expected behaviour.



