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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Is there an easy way to find what subs are rotated?

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(@dmglakewood)
White Dwarf
Joined: 6 years ago
Posts: 12
Topic starter  

I have about 600 subs that I'm stacking and only a few of them seem to be rotated in a strange way. I was just wondering if there's an easy way to find out what subs are being rotated?



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

What do you mean with "strange"? And are you referring to rotation you see in the end-result or with just those separate frames at the start?



   
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(@dmglakewood)
White Dwarf
Joined: 6 years ago
Posts: 12
Topic starter  

@vincent-mod Sorry for the confusion, by strange rotation I mean most of the subs are aligned the same way, but there are a few outliers that are rotated at like 30 degrees or so. It's not a huge deal, but it does cause some lines to form around the edges of the image. You can see what I mean in this image.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

I can see faintly, but it looks like all stars are aligned, so that means those frames were actually having a rotation in them from the start, APP aligns them to match the rest. If you add MBB and LNC in tab 6, those lines will likely disappear.



   
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(@dmglakewood)
White Dwarf
Joined: 6 years ago
Posts: 12
Topic starter  

@vincent-mod Right, the images were taking at a slightly different angle APP did what it's supposed to do and aligned them well. I was just wondering if there is a simple way to see what images need to be rotated more than a few degrees and remove them from integration? 

I will give your suggestion a try though, it sounds like it might not even be an issue, if APP can make them go away. As always, thanks for your help.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

There is no need to remove those frames, that would be a waste of data. You can always use MBB and LNC and thing like light pollution correction to get the slight lines removed. And you're most welcome! 🙂



   
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(@mdolenga)
Brown Dwarf
Joined: 8 years ago
Posts: 4
 

@vincent-mod - searched for and found this thread. You suggestion worked perfectly for me, thank you for posting it. In my case, I had nudged my camera and didn't check any images coming out of it as the earlier ones were fine. Lesson learned. 🙂

For anyone else reading this, I used 1st degree LNC with 3 iterations. I also used advanced mode for normalization.



   
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