2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
Hi,
I also have severe vignetting in my Intes MN56 with a very small (28 mm) secondary. I find this tool rarely works effectively, but the light pollution removal tool is so good it negates the need for the vignetting tool.
Maybe you can try the light pollution removal tool to balance gradients. It works very well for me - just a thought/suggestion.
Yes that tool can be a bit tricky.
Here's an answer Mabula gave in the past and works for me. Though it's always preferred to use real flats to correct vignetting;
On all lights if you make an artificial master flat, select "create artificial flat". This will save the correction model as an artificial Master Flat. You can then use this Master Flat, just like an original master flat to correct the vignetting.
To get the most accurate result, first calibrate the lights with a master dark or master bias (create masters & assign to lights button, tab 2). Save these calibrated files (tab 2 all the way down). Then clear APP or reload APP and make the artificial flat using one of the calibrated frames (load in 1 of the calibrated lights). Then load in all the calibrated lights and add the artificial flat, calibrate again and see if that works.
@vincent-mod
Hey vincent is there a video on this? I'm not very adept at these instructions.
Cheers
Unfortunately not. But to break it down a bit better;
1. Calibrate your lights with your darks and bias frames.
2. Save the calibrated frames (tab 2, all the way down)
3. Load 1 of the calibrated subs (just one).
4. Create the artificial flat using that sub and save that artificial flat
5. Load all data you have in APP, add the artifical flat and process like you normally do.
This is how it works best usually, of course it's a bit of a workaround for not having actual flats and it won't remove dust etc.
you say create the artificial flat using that sub, how exactly do you create the flat? how do you do that step?
For that step you go to the tools tab, select "correct vignetting" and in there you also select "create artificial flat". You create 8 boxes around the image in the background and press "calculate". If that looks ok, you can save the resulting masterflat and use it for your data. It doesn't always work nicely, that will depend on proper data and calibration.

