UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Tried to fix vignetting but not sure what happened, bottom pic is a 30 second sub the the next pic is a stack of 60 with darks and bias, did not have flats. The first pic is after correction.
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So that is sometimes tricky indeed. What I did in the past (when I didn't have flats yet), was to first calibrate all my lights with darks and bias (bias being 0.02 seconds at the minimum) and save those lights (tab 2, first calibrate, then go down and select to save them). Then I would load 1 of those calibrated lights and use that to make an artifical flat. Then I load in the calibrated lights again and use that flat to correct.
I think the important step was to calibrate the lights first with darks or bias. Of course the best is always a real flat.


