UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Before I release it, I will make sure that everything is working properly and then I will release it.
Hi,
I´ve searched around at google and the forum, but I haven´t found a good solution for my problem: what is the simplest and best way to ensure same dimension size and bit depth, when I use the rgb combine tool, to combine rgb, ha, oii, oii and hbeta?
I´ve used 4 different filters with dither and integrated them per channel (rgb, ha, oii, oii and hbeta) and now I would like to combine them all, but because of dithering the dimensions are different. What is the intended workflow at APP to solve this? Should I use mode reference or crop per integration? Or is there a simple way to align all images with the same crop?
Thanks in advance.
Yes, you load in the integrated files as lights, go to tab 5 (normalize) and select to "save normalized frames". This will register and normalize them against each other. Those frames can then be used in the tool.
Thanks, worked 🙂