UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Before I release it, I will make sure that everything is working properly and then I will release it.
So I am using a C8 with Hyperstar, an ASI294MC Pro and a NBZ UHS narrowband filter. All of my subs are in color but after processing they are monochrome. I have tried multiple settings found from searching the issue, but still no color. What might I be missing?
Force Bayer CFA is checked
Bayer Algorithm is set to Adaptive Airy Disc
Bayer pattern for camera is set to RGGB.
I have tried to both Ha and OIII extracts, but still get a monochrome result.
Any help will be much appreciated.
I think the answer is that Ha-OIII extract generates mono (grayscale) integrations. You need to use Combine RGB in the APP Tools tab or another post-processing software to assign those integrations to the Ha or OIII colors (e.g., HOO) for a combined color image.