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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

[Solved] 1.076 Beta 3 noise added in Crop operation

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 jm
(@jm)
Main Sequence Star
Joined: 8 years ago
Posts: 19
Topic starter  

Hello,

I was experimenting with the new Beta and I have noticed something when doing a crop. The image that is created seems to have much more noise than the un-cropped image. I do not know if this is unique to 1.076 (I don't think so, I may have noticed it in previous versions) but it is there. If you set maximum stretch, the original is OK (in my case) but after a crop, it's very noisy in the shadows.

Here is a link to the before and after images. Set maximum stretch and look at the shadows (dark) below the horsehead.

https://1drv.ms/u/s!Av6XXnf6tR4NySe0gY_SzVYuRFgZ?e=ZvbGJc

Please advise.

Thanks.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

APP is not able to inject extra noise, it would have to do that deliberately and it's not programmed to do so (extra noise can only come from using wrong calibration data and such). I see a slightly different stretch, which is done automatically in the preview as the crop now has a slightly different overall signal. If I stretch the cropped version to have approx. the same stretch (looking at the overall brightness of the background and dust), I don't see a real difference anymore (maybe now less noise in the cropped version, which shows it's the stretching which is slightly different).

Not cropped version;

Screenshot 2020 02 11 at 11.54.09

Cropped version;

Screenshot 2020 02 11 at 11.58.14


   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Dear JM @jm (@vincent-mod),

Thank you for bringing this to our attention.

I have just checked, but everything is perfectly fine here. The crop operation really only crops, it does not inject noise. No pixel values are changed, if it would, it would be very bad indeed.

You might think that there is more noise because of the auto-stretching that is performed on the data with the preview filter. The autostretch manipulates 2 stretch parameters:

  • the black point, B-slider
  • the stretch ST-slider

If I leave the auto DPP on, this is what happens, I will zoom in with 400% (100% means each image pixel matches a screen pixel) on the shadows below the horsehead with maximum stretch of 30% BG, 2sigma, 0,0%base, first image is uncropped with max auto atretch, second image is cropped with max auto stretch, yes that does look more noisy, but is it?:

uncropped autoStretch
cropped autoStretch

Now, if load the cropped image and apply the max auto strech, then disable the auto stretch by deselecting the auto selectbox, I will keep the stretch settings fixed for both the black point and the stretch. I now load the uncropped image and study the same field of view at 400% zoom, this is how it looks, first image is uncropped with the same stretch as on the cropped image with 30% autostrech, second image is the cropped data with the 30% autostretch. This looks completely identical :-), so nothing has changed with the pixel values by the crop operation :

uncropped same Stretch as auto stretch on cropped
cropped autoStretch

Please let me know if this is clear. To study the noise, you need to deselect the autostrech. The autostrech in this case gives a different black point value on the cropped/uncropped images and is leading you to think that there is noise injected, where there in fact is none injected. All pixel values are preserved.

Kind regards,

Mabula


This post was modified 7 years ago by Mabula-Admin

   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Ah, and I learned an even better way to show this. Thanks Mabula. 🙂



   
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 jm
(@jm)
Main Sequence Star
Joined: 8 years ago
Posts: 19
Topic starter  

Excellent! I had somewhat suspected as much (the stretching being the issue), but I needed to hear it from the experts to confirm my expectations that indeed it was not noise.

As usual, a great product.

Thank you both for your valuable insight.

😀



   
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