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[Solved] Magic Mouse issue with OpenGL viewing
Now that OpenGL has provided fast zooms, I find if I accidentally touch the scroll area of the mouse, it starts an endless cycle of zooming way in and way out that never wants to end. I have to force quit the application and start over. This is especially true when doing light pollution removal. I think it's because of all the mouse clicking and dragging that accidentally triggers the scroll motion of the mouse. Since mouse wheel scrolling isn't particularly useful int he app, it would be nice to have the ability to disable it, or refine how quickly it zooms in and out to stop this from happening.
Thanks for sharing. It seems the magic mouse is kind of tricky with these things to support. I'll tag Mabula about it @mabula-admin.