Black Friday & Cyber Monday Sales on Renter's & Owner's licenses - sale will end on the 1st of December 2020 at 12:00 UTC
16 November 2020 - Wouter van Reeven has officially joined the Astro Pixel Processor Team as a moderator on our forum, welcome Wouter 🙂 !
30 July 2020 - APP 1.083-beta1 has been released introducing Comet processing! This 1st beta has comet registration. The stable release will also include special comet integration modes.
9 July 2020 - New and updated video tutorial using APP 1.081: Complete LRGB Tutorial of NGC292, The Small Magellanic Cloud by Christian Sasse (iTelescope.net) and Mabula Haverkamp
2019 September: Astro Pixel Processor and iTelescope.net celebrate a new Partnership!
Hi Mabula, I have installed APP in my Ubuntu 18.04.
I noticed that.
The OpenGL symbol is always yellow after an update from OpenGL 3.0 to 4.5 so not active. A mouse click on the symbol does not cause a
If the OpenGL symbol is yellow, it would usually mean that there is a problem with the OpenGL driver, for some reason the OpenGL initialization fails.
Perhaps you can elaborate about:
"The OpenGL symbol is always yellow after an update from OpenGL 3.0 to 4.5"
So, I assume you update your graphics drivers and then OpenGL in APP is broken ?
Can you tell me which graphics card and which OpenGL drivers you are installing?
I have a Radeon Fury X graphics card. The driver is the Mesa 18.3.3 which is included in the Padoka Stable PPA( https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/pkppa).
With best regards,
Okay thanks, we need to do some testing and get some output from your Ubuntu + Mesa 18.3.3 installation to solve this.
Can you open a terminal/console and run the glxinfo command?
Can you send me all output?
I will try to create a test installer that will extract all output of the opengl initialization on your computer, which should tell us a lot more 😉
I just got confrimation, that there is an issue with the opengl library that APP uses and the latest version(s) of Mesa under GNU Linux... so you must be triggering this.
I know that this issue is being dealt with.
So for now, I suggest, you use a bit older Mesa version on which the OpenGL initialization does work. In the meantime, I'll communicate with the opengl library people on what I can do to speed-up the fix. Okay?
It's okay,Mabula. It's not so bad at the moment, the CPU rendering is luckily still available. I need the latest Mesa version for other software that needs it. I can make a screenshot only at the weekend.
With kind regards.