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Please note our new Downloads page here

2023-01-19: APP 2.0.0-beta13 has been released !

!!! Big performance increase due to optimizations in integration !!!

and upgraded development platform to GraalVM 22.3 based on openJDK19

 

We are very close now to  releasing APP 2.0.0 stable with a complete printable manual...

 

Astro Pixel Processor Windows 64-bit

Astro Pixel Processor macOS Intel 64-bit

Astro Pixel Processor macOS Apple M Silicon 64-bit

Astro Pixel Processor Linux DEB 64-bit

Astro Pixel Processor Linux RPM 64-bit

Win10 starts spawning windows during Load


(@jlgipson)
Hydrogen Atom Customer
Joined: 2 years ago
Posts: 2
Topic starter  

I'm running Windows 10 with all updates applied and have an Nvidia GeForce RTX 2080 Ti video card driving a Samsung G9 Odyssey monitor capable of 5120 x 1440 resolution.  When in the step 1 load process, APP or Windows goes into a loop spawning multiple windows.  The only way to make it stop is to change the screen resolution.  I've tried running APP at every resolution the video card allows, but the same problem occurs.  Thankfully, the problem doesn't occur at any other step in APP's processes.  Has anyone ever seen anything like this? 

 


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(@vincent-mod)
Universe Admin
Joined: 6 years ago
Posts: 5206
 

Could you have a read through this post? https://www.astropixelprocessor.com/community/windows/windows-64-bit-app-glitchy/paged/2/

It may be related with an issue that seems to crop up sometimes with Nvidia drivers/cards, incredibly frustrating bug somewhere which we're not completely able to find yet. There are some things that helped people in that post.


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(@jlgipson)
Hydrogen Atom Customer
Joined: 2 years ago
Posts: 2
Topic starter  

@vincent-mod,

Adding the line -Dsun.java2d.d3d=false to AstroPixelProcessor.cfg appears to have fixed the problem.  Thank you VERY much.  That was a maddening problem.

By the way, as Raymond Schilke mentioned in his post, I am also running an Alienware computer.  That might be a clue.  

Thanks again.

Jerry


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(@vincent-mod)
Universe Admin
Joined: 6 years ago
Posts: 5206
 

Yes, apologies for that inconvenience, we hope to get this working better when we migrate to Java 11.


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