UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Hello,
Even with integration of 20 lights APP has been freezing the desktop needing hard reboot.
Tried suggestions on forum and reduced allocated memory to 16GB, turned off openGL4 and reduced threads to 10 out of 16 available.
The reduced threads helped with the smaller integrations and openGL4 didn't matter.
When trying integration of 54 lights in 4 sessions using MF, MDF, MD and MB it hangs again!
Desktop specs - windows 10 with intel i7/32GB Ram/Nvidia GTX 1650/SSD 1TB
Any help is appreciated 🙂
Interesting, what version of APP are you using?
@vincent-mod APP version 1.083-beta3. Reduced the threads to 6/16 and ran again with same data set and it worked.
The stable release of 1.083 is also available now, some errors have been solved in that as well. You can find the link on top of the forum.
@vincent-mod Even the stable release froze the computer. Retried with 6/16 threads and it worked fine.
Mmm, quite strange and it makes me think there might also be an issue on your system specifically. I tend to up my threads to all I have -1 and my memory use to 30 out of the 32 GB I have. Never froze here, is there some other software you might have that really stresses your system just to check the system itself?
@vincent-mod TeamViewer & google drive were running. Stopping TV didn't help!
@vincent-mod Solved! The problem was due to Google drive. All files loaded into APP were in Google drive folders with offline access enabled. However, GD ran into errors when APP used 15/16 threads. Copied the files locally and everything executed smoothly with default settings in APP.
This error came to light when examining Event Viewer on the desktop.
Thanks.
That is a great find! I wouldn't have guessed that. 🙂 It's indeed always better to process data locally on preferably an internal SSD. Was GD still syncing in between maybe?