I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Before I release it, I will make sure that everything is working properly and then I will release it.
3) Kill background color noise, select ALL pixels from 0-background + 1*noise and check the selected pixels with the show color selection button :
The weak H-alpha emmisions will not be harmed by this selection as can be seen in the mask :-). Those faint signals are visually above the noise level and that is represented by the background +1*noise threshold. Simply set saturation to -100 which kills the color noise on the selected pixels.
I just learned how to remove background color noise. Thanks, but I have a little problem. Mabula explains that you have to move the saturation slider to -100. Is that only possible in beta 2.00? I can't install it because it doesn't run under MacOs Catalina (10.15.7) and in my version of APP (1.083.2), the saturation slider only goes from 0.00 to 0.50 and even if I move it to 0.00, I don't see any change in the background... Am I doing something wrong? Thanks in advance.
3) Kill background color noise, select ALL pixels from 0-background + 1*noise and check the selected pixels with the show color selection button :
The weak H-alpha emmisions will not be harmed by this selection as can be seen in the mask :-). Those faint signals are visually above the noise level and that is represented by the background +1*noise threshold. Simply set saturation to -100 which kills the color noise on the selected pixels.
I just learned how to remove background color noise. Thanks, but I have a little problem. Mabula explains that you have to move the saturation slider to -100. Is that only possible in beta 2.00? I can't install it because it doesn't run under MacOs Catalina (10.15.7) and in my version of APP (1.083.2), the saturation slider only goes from 0.00 to 0.50 and even if I move it to 0.00, I don't see any change in the background... Am I doing something wrong? Thanks in advance.
I'm also a "barely scratch the surface" APP user and just read this entire thread. I'm only doing EAA and mostly with an OSC and many times with a narrowband filter. Either an IDAS-NBZ or Antlia ALP-T highspeed.
The only workflow I've used so far is to load a single light which is a 16-bit FITS file live stack output from SharpCap. I'll then use the Tools to rotate, crop and light pollution/calibrate. Then I save a TIFF that I further process in Photoshop.
I would like to better understand how to implement an Ha-OIII workflow from a single narrowband light frame. I have a sample file for Sh 2-229 that might be useful in helping me better understand things.