MAY 4 2026: APP 2.0.0-beta44 has been released !
New improved internal memory controls should now work on all computers
May 1 2026: APP 2.0.0-beta43 has been released !
Improved internal memory controls (much more stable and faster on big datasets), fixed CPU image viewer, fixed Narrowband extraction demosaic algortihms.
Apr 29 2026 APP 2.0.0-beta42 has been released !
New improved Normalization engine, Fixed random crashes in integration, fixed RGB Combine & Calibrate Star Colors, fixed Narrowband extraction algorithms, new development platform with performance gains, bug fixes in the tools, etc...
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
I used an optolong enhance filter on my 183mc, split the Ha and Oiii channels using the debayer algorithms. My question is can I take these two channel s and synthesize a green channel to do some Hubble pallet work?
I have options for that in PS, but I would have to convert them from fits to maybe a tiff to use that. I heard PI has an option for it but couldn't figure it out in APP.Â
I guess maybe a better question is how to do a SHO image when you only have Ha and Oiii.Â
I have some data here (in the drive link) if anyone wants to play with it. It is made up of 3 minute images with a 183mc pro and Lenhance filter. I took the images and split the channels in the debayer settings.  So far this is the best I have managed and I fumbled around arriving at this result.Â
https://drive.google.com/open?id=1G3lFbjLbezWXrzkk-GWstmHdL8RGRsdL
Hi Strandon,
So with just Ha and OIII I'm not 100% sure, but your colors you ended up with look similar to where Mabula started out with in this tutorial. It already skips to the part where he goes about changing the colors, hope that helps! (basically with/without star color calibration you get the biggest difference as a starting point for it, and ofcourse how you assign the colors). For more aggressive changes I think the other packages are still in an advantage tool-wise.
