UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
I used an optolong enhance filter on my 183mc, split the Ha and Oiii channels using the debayer algorithms. My question is can I take these two channel s and synthesize a green channel to do some Hubble pallet work?
I have options for that in PS, but I would have to convert them from fits to maybe a tiff to use that. I heard PI has an option for it but couldn't figure it out in APP.Â
I guess maybe a better question is how to do a SHO image when you only have Ha and Oiii.Â
I have some data here (in the drive link) if anyone wants to play with it. It is made up of 3 minute images with a 183mc pro and Lenhance filter. I took the images and split the channels in the debayer settings.  So far this is the best I have managed and I fumbled around arriving at this result.Â
https://drive.google.com/open?id=1G3lFbjLbezWXrzkk-GWstmHdL8RGRsdL
Hi Strandon,
So with just Ha and OIII I'm not 100% sure, but your colors you ended up with look similar to where Mabula started out with in this tutorial. It already skips to the part where he goes about changing the colors, hope that helps! (basically with/without star color calibration you get the biggest difference as a starting point for it, and ofcourse how you assign the colors). For more aggressive changes I think the other packages are still in an advantage tool-wise.
