May 27 2026 APP 2.0.0-beta45 has been released !
Fully Multi-Threaded LNC, many improvements for the registration engine, platform upgrade, and further tuning of internal memory consumption and memory release back to OS.
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
Hey!
Â
I'm after updating from 1.075 to 1.078 I'm getting the following error when I try to combine two integration results.Â
Steps to reproduce:
- Load several integration results as "lights"
- Go through calibrate (nothing to calibrate), analyse stars, register (all works fine)
- Press "normalise" after a few seconds the error message shows up as on the screenshot above.
Â
My setup:
- APP 1.078
- macOS CatalinaÂ
- Sorting set to "quality"
Best regards,
Anton
Thanks for showing the steps! We will try to reproduce them.
Hi Anton @tonyveo,
You are trying to directly process monochrome and RGB data, this was not possible in older versions and is not possible yet in 1.078.
But... I do plan to make this possible in 1.079 😉
So you need to split your RGB first in separate channels which you can do in 2) Calibrate, split channels and then save calibrated frames. You will get 3 monochrome R,G,B channels which you then can combine with the H-alpha data.
Cheers,
Mabula
Â
I didn't even notice that. 🙂 Ok, that explains it.
Thanks a lot! Thank worked 🙂
Hi Anton @tonyveo,
You are trying to directly process monochrome and RGB data, this was not possible in older versions and is not possible yet in 1.078.
But... I do plan to make this possible in 1.079 😉
So you need to split your RGB first in separate channels which you can do in 2) Calibrate, split channels and then save calibrated frames. You will get 3 monochrome R,G,B channels which you then can combine with the H-alpha data.
Cheers,
Mabula
Â
Hello @mabula-adminÂ
As far as I can understand this is still not developed ? Cause I had the same issue and finally worked after splitting my RGB image.
Thanks!
It was indeed his intention to get that workflow improved, but other priorities took over. It will come though, he has a shortlist of features on which this is one of the things he want to get implemented rather soon.
