M1 Max bug in Light...
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2022-01-07:  APP 1.083 has been released !!!

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M1 Max bug in Light Pollution Removal tool  


Brown Dwarf Customer
Joined: 2 years ago
Posts: 9
November 30, 2021 19:23  

I have a Macbook Pro with a M1 Max chip running Monterey 12.0.1.  There appears to be a bug in the graphics in the light pollution removal tool.  Any zoom in or out makes the boxes placed on the image disappear or become distorted.  See attached.  This was a brief test but I think the tool still works; the rendering of the boxes just doesn't work correctly.

Image 11 30 21 at 7.54 AM


Quasar Admin
Joined: 5 years ago
Posts: 4172
December 1, 2021 10:43  

Interesting, that's a new one for me. I'll notify Mabula, thanks for the notice!

White Dwarf Customer
Joined: 3 years ago
Posts: 15
December 18, 2021 18:25  

@jhart  I have the same issue with my M1 Max.  Not a dealbreaker luckily

Main Sequence Star Customer
Joined: 2 months ago
Posts: 37
December 18, 2021 22:00  

Yeah, it’s the openGL issue. If you click that and go to CPU graphics then it’ll render fine. There’s not much speed difference between OpenGL and CPU on the M1 anyway. 

If APP gets the Vulkan support for GPUs as has been in the works for some time then this issue will go away and APP will get much, much faster. Here’s hoping that comes in a future update.