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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Flaming Star Nebula in Ha

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(@tfergu01)
Red Giant
Joined: 5 years ago
Posts: 42
Topic starter  

Hello everyone,

This was one of the first targets I took a photo of when I got my first dedicated astrophotography camera five years ago. Of course, I didn't know what I was doing back then and it didn't turn out very good so I have been wanting to try it again. The weather usually turns cold too soon here in Michigan so I need some decent fall weather to get this target. Luckily I am getting that this week. It doesn't rise til midnight but I can still get 7 hours of data. Hoping to get SII and OIII in the next few days. These are stacked in APP, then run through BlurXTerminator and NoiseXTerminator in SAS Pro, then Starnet to remove stars and a little extra noise reduction in Topaz Denoise for the starless version. Can't wait to have RC Astro tools implemented in APP. Mabula, any chance you can look into R.A.'s Aberration Correction ( Riccardo Alberghi ) being added to APP? It is included in SAS Pro so I am guessing it may be an open source program.

Thanks,   Tom

Flaming Star Nebula Ha Stars small
Flaming Star Nebula Ha Starless small


   
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