UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Start by performing a calibration on the lights using a masterdark or masterbias. Press "create masters and assign to lights", after calibration save those lights (button all the way down in tab 2). Then clearing all data, load the calibrated lights again and take one to go through the "correct vignetting" tool in tab 9, in which you get to create boxes in the areas where there is the gradient. You can then check if that works. Check the "create artificial flat" and save that file. Then you should be able to assign the masterflat to the lights (check by switching to "l-calibrated" on top of the APP window).
Make sure your lights are not yet calibrated with a real flat. If that is the case, this tool won't work properly.
Of course, an artificial light will only correct for vignetting, not dust.
After this would we still also use Darks, Bias, Dark Flats ?
or would we just use Lights and the Master Flat ?
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Thanks