Warm Pixel trails
 
Share:
Notifications
Clear all

2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Warm Pixel trails

4 Posts
2 Users
0 Reactions
4,500 Views
(@oopfan)
Neutron Star
Joined: 8 years ago
Posts: 109
Topic starter  

 

warm pixel trails

Interesting artifact is best seen when sequencing through darks. There are two types of hot pixels, those that are constantly turned on and those that come and go over time. I tried lowering the kappa used for BPM to no avail. The solution was to check the box for "cosmetic correction of hot pixels" using the default kappa value.

Just wondering if my solution is recommended or if there is something better?

APP 1.075

 



   
ReplyQuote
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

And you are using sigma clipping? If it's randomized between subs that should already work. Otherwise if your solution works... great! 🙂



   
ReplyQuote
(@oopfan)
Neutron Star
Joined: 8 years ago
Posts: 109
Topic starter  

Sigma clipping on the darks? No because I only have 25 darks. Somewhere in the video tutorials I was advised to use sigma clipping only if I have 100 or more. For that reason I use sigma clipping on bias only.

 



   
ReplyQuote
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Ah ok, sorry, I missed this to be in the darks. No then your solution is indeed the correct one.



   
ReplyQuote
Share: