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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

[Solved] Distortion to the integrated image

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(@volleywang)
Molecular Cloud
Joined: 7 years ago
Posts: 2
Topic starter  

I photographed Antares area by my D800 and 135mm lens with a fixed FOV. However, the integrated image looks quite distorted as shown.

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I am sure I didn't check the item of "dynamic distortion correction" for integrating all the frames. May anyone advise why my integrated image looks so?



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5459
 

Hi Volley Wang @volleywang,

Welcome to the Astro Pixel Processor Forum 😉

As far as I can see, nothing is wrong here.

The weird Field Of View of your data is the result of field rotation between your individual images. The actual visible area of the sky looks good and Optical Distortion Correction did it's task, judgind from the corners. If distortion correction failed, the stars would be misaligned in the corners 😉

In 6) integrate, there is a setting that controls the field of view: Composition Mode

By default it is set to Full, which means that all pixels of all images will end up in the field of view of your integration/stack,

If you would set it to Reference and create the stack, then the integration will be simply have the shape and size of your reference frame.

Please let me know if this is clear and if you have any other questions,

Kind regards,

Mabula



   
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(@volleywang)
Molecular Cloud
Joined: 7 years ago
Posts: 2
Topic starter  

@mabula-admin

Thank you very much, Mabula



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5459
 
Posted by: @volleywang

@mabula-admin

Thank you very much, Mabula

You are most welcome @volleywang 😉



   
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