2026-10-09 APP 2.0.0-beta48 has been released !
This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.
2026-10-03 APP 2.0.0-beta47 has been released !
This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂
And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.
Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.
RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.
Hi,
About 2 weeks ago I posted
  Problem calibrating with demosaic narrow band data
and within about 5 hours Mabula had explained my problem and how to fix it. So I can't fault the service I get here!
Now that's great, but the more I thought about it, the more I realised that there were aspects of the problem that I didn't understand so I have a supplementary question. It may be academic but part of the fun of our hobby is understanding the technology which is in any case key to best exploiting it.
I will briefly restate the original problem, albeit with different data
My setup
Target M42 170x15sec 125gain
Capture RedCat 51. Optolong L-eNhance Dual Narrowband. ZWO ASI183MC Pro
Processing MacOS Mojave. APP 1.083 or 2.0.0-beta12
Calibration Full set BPM,MF,MD(300sec),MDF,MB
My problem is that when I debayered with the algorithm Ha-OIII color my integration looks like this (maximally overstretched to enhance the effect).
Clearly horrible amp glow even though I thought my calibration was fine.
Mabula explained that amp glow isn't linear in time, which does make sense, so dark scaling won't work; I need to make my MDs with 15sec darks.
So, I have a solution, BUT if I integrate with the Adaptive Airy Disk then I get this.
which looks like the amp glow has gone! I appreciate that comparing stretched histograms can be misleading so I saved my images un-stretched and then in photoshop carefully stretched both in exactly the same way and the result was the same.
Naively, I thought that as dark noise isn't "coloured", it has not been subjected to any optical filter, its subtraction ought be more or less the same regardless of the debayering method. Clearly I am mistaken, but I should really like to know how I appear to get away with scaling with AAD but not when I use the correct Ha-OIII color?
I'll inform Mabula on this one. 🙂
Thanks Vincent, have you had a chance to let Mabula know yet
Nick
I have, he didn't have time yet unfortunately. If he doesn't come back in a few days I'll check.
Thanks Vincent, I know you guys are very busy so I'll be patient.
Nick
Dear Nick @nickwest
Sorry for the delay in my response.
Did you try to provide matching darks for your lights frames? Was the result better?
I have no clue why AAD is not showing the amp-glow versus Ha-O3 extract O3 showing it without seeing the data myself. But as I said, any issue relating the amp-glow will be solved if you would supply 100% matching darks for the lights and disable dark-scaling.

