Weird Mosaic Result...
 
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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Weird Mosaic Results

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(@powerlord541)
Molecular Cloud
Joined: 5 years ago
Posts: 1
Topic starter  

Hi chaps, I am getting some weird mosaic results with data I got last night. If I integrate each frame separately I get a good looking stacked image, but when I try to mosaic all 60 subs together (15 subs x 4 panels), I get a weird distorted quad view as if each pain has a black hole in the middle.

part1
4parts


   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5369
 

Hi @powerlord541,

Welcome to the Astro Pixel Processor forum !

That issue is caused by a bug in our registration engine having to do with optical distortion correction. The individual panels  clearly don't need it to be enabled and then this bug manifests in the mosaic. Those light frames per panel will have very little movement in between the frame and then optical distortion correction can not be calculated correctly.

In general, whenever you process a mosaic, the best, fastest and most robust workflow will be to first create mosaic panels and then the mosaic 😉

The bug is on our list to be fixed for sure !

Mabula



   
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