Rosette Nebula - Th...
 
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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Rosette Nebula - The Rose in Space

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(@robsi)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

This is my Rosette Nebula from last weekend. It's a mix of RGB and HOO from the OPTOLONG L-eNhance filter. I wanted to keep the colors natural, so I removed the stars from the Ha and O3 data and mixed it carefully to the RGB in Photoshop. I'm very happy with the result.

rose

Better resolution and data: https://astrob.in/rofath/0/

CS, Robert



   
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 Davm
(@davm)
Red Giant
Joined: 9 years ago
Posts: 38
 

Very nice result Robert. Any chance you could tell us a bit about how you went about removing the stars and the blending in PS? I also have the Optolong filter and have been trying RGB combine in APP and also using layers in Photoshop. Not too pleased with the results!

Regards Dave



   
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(@longinthetooth)
Brown Dwarf
Joined: 7 years ago
Posts: 5
 

That's a stunning image Robert. 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Might very well be the new Starnet++ plugin? I have no PS knowledge, but that one seems very powerful. Beautiful image and blend!



   
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(@robsi)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

@davm

Thanks Dave!
It's much easier to show than to discribe, but I will try. The Dual-filter data I split into it's three mono channels. For removing the stars I use starnet++. Then I process each channel seperatly (denoising, etc.). For the mixing in Photoshop I set the layers to blendmode screen. Then I add a "hui/saturation adjustment layer" for each mono-layer with a clipmask, set it to colorize, choose the color (0 for red, 120 for green and 240 for blue), saturation to 100, lightness to -50 as a starting point. Than I tweek the mono-layer transparency and "lightness in the hui/saturation layer" till I get the color I like. Usualy I have to add some curve and level adjustment layers too.  I hope it's not too confusing.

CS, Robert



   
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(@robsi)
Red Giant
Joined: 8 years ago
Posts: 34
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@longinthetooth

Thanks a lot John!



   
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(@robsi)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

@vincent-mod

Thank you Vincent!

Yes, I use starnet++ to remove the stars 🙂 



   
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 Davm
(@davm)
Red Giant
Joined: 9 years ago
Posts: 38
 

Many thanks for the workflow Robert. I'll have a read and try and get my head around that 😉 

Regards Dave



   
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