MAY 4 2026: APP 2.0.0-beta44 has been released !
New improved internal memory controls should now work on all computers
May 1 2026: APP 2.0.0-beta43 has been released !
Improved internal memory controls (much more stable and faster on big datasets), fixed CPU image viewer, fixed Narrowband extraction demosaic algortihms.
Apr 29 2026 APP 2.0.0-beta42 has been released !
New improved Normalization engine, Fixed random crashes in integration, fixed RGB Combine & Calibrate Star Colors, fixed Narrowband extraction algorithms, new development platform with performance gains, bug fixes in the tools, etc...
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
I installed my trial APP 2.0.0-beta2 for the first time on Windows 11 into C:\AstroPixelProcess. When I try to start APP, the Java Exception is:
Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: Can't load library: C:\AstroPixelProcessor\natives\windows-amd64\gluegen_rt.dll
The installation did not create a natives directory.Â
I tried installing it to the default directory but had the same result.
gluegen_rt.dll does not exist on my file system.
I have never installed APP before. How do I resolve the UnsatisfiedLinkError? Thanks!
Edit by Mabula: ISSUE WAS CAUSED BY Windows CMD not working correctly which is needed to copy and load the native library for OpenGL.
Hi Stephen @sdiehl28,
That is very odd, the gluegen_rt.dll is needed for OpenGL to work. That enables graphical hardware acceleration to see your data. It is always automatically loaded by APP when APP is started.
A reason why it is not working could be that an antivirus/antimalware package on your computer is giving a false positive on this DLL preventing it from being loaded by APP. Can you check your security software logs to see if that is in fact the issue?
That DLL should always be loaded without any issues, so I strongly suspect that some other package or perhaps windows 11 is blocking it because it thinks it might not be safe when in fact it is... (thus false positive).
This installation path should have no effect on this issue as well.
Mabula
@mabula-admin Hi Mabula,
I found the problem, it was not antivirus software, but a problem with my cmd shell. No doubt APP uses the Windows cmd shell when it starts up.
My cmd shell was not working until I removed a registry string for cmd called "autorun". With this string removed, my cmd shell ran fine. With my cmd shell working, APP started up fine.
I look forward to learning and using Astro Pixel Processor.
Steve Diehl
@mabula-admin Hi Mabula,
I found the problem, it was not antivirus software, but a problem with my cmd shell. No doubt APP uses the Windows cmd shell when it starts up.
My cmd shell was not working until I removed a registry string for cmd called "autorun". With this string removed, my cmd shell ran fine. With my cmd shell working, APP started up fine.
I look forward to learning and using Astro Pixel Processor.
Steve Diehl
Hi Steve @sdiehl28,
Excellent! That is really great to hear 😉 so indeed a problem in your Operating System caused it. Weird that your CMD was not working okay, but great that you could fix it. Indeed, that process where the native lib is copied is done using a shell with the appropriate commands. Really glad that this is solved quickly and with a very good and logical explanation!
Mabula