UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
Astro Pixel Processor 2.0.0-beta28 release notes
- macOS 14 Sonoma FIX - disabled metal framework to prevent crash at application startup
macOS Sonoma crashed Astro Pixel Processor on some mac computers due to a bug in their metal framework it seems which only manifests on particular mac computers. We had to disable the metal framework for 2D rendering of APP's interface to prevent the crashes. Googling for this issue indicates that several other applications using the same development platform as ours have the same issue with macOS Sonoma and the metal framework. They all needed to disable metal to have their applications work again, like : https://youtrack.jetbrains.com/issue/JBR-6180.