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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

[Solved] Unusual Integration Blotchy Areas

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(@umasscrew39)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

I've been using APP for a few years and this is the first time I have seen this result.  My flats and dark flats are fine.  Seeing was ok.  Using my C11" EdgeHD @f/10 with the ASI6200mm these are likely oversampled but I have had great success with this setup.  One is with a Ha filter and the other an OIII filter. 

M76 OIII LP stretched

Any idea what is causing these blotchy black areas and how to correct for it?

M76 Ha LP stretched

 Bruce



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Would you mind telling us what solved it? 🙂 Could be valuable for others as well. Thanks!



   
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(@umasscrew39)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

Hi Vincent

Actually, I found out what caused the problem but not sure if I can fix it.  The did two objects one night after the other using the same setup and using the same flats and dark flats.  The remade the flats and dark flats both using NINA and SharpCap just to see if a change occurred.  They are all identical as I am in a permanent setup and no equipment was touched.  The Bubble Nebula histograms of both Ha and OIII look normal as I stretch them but the ones from the Little Dumbbell do not stretch properly.  The midtones level, when moved to the left, responds as expected but as I start to move the black level from left to right, the # of clipped black pixels jumps to the thousands.  It does not behave as a normal histogram stretch.  My APP settings are the default ones and have always worked and my NINA settings were the same for both objects.   So, I am at a loss as to what caused this.  I guess I must wait for another clear night and take more images and see if the same problem occurs.  If you have any ideas, I am all ears.

 

  



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Interesting. Did you maybe mix data from both packages? That can cause issues.



   
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(@umasscrew39)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

@vincent-mod

No- I was careful to separate both data sets but something is clearly wrong with the calibration of the Little Dumbbell data.  I was able to get a somewhat decent image by just aligning and integrating the lights without using the darks, flats, and dark flats.  Yet, the same darks, flats, and dark flats all worked perfectly on the Bubble nebula.  I can’t understand what could be causing this.  Hopefully, I will have a clear night on Sunday to run more lights and see what happens.  



   
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(@umasscrew39)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

It appears my dark frames might be the problem and a friend seems to be confirming the same thing.  My darks are taken at the same temp and exposure as the lights.  I dither every third light frame but not the darks.  When both of us process my data without the darks, they are noisy but the image looks normal and so does the histogram.  So, could this be the problem and how should I fix it? 



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@umasscrew39 Dithering has no influence on darks because darks don't involve light and are independent of the orientation of the optical train or camera. Did you take the darks with the same software as the lights? If not then that's the cause. 



   
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(@umasscrew39)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

Good question- no, not always.  I never thought of it as a potential problem as I was using SharpCap but moved to NINA and darks were made with SC or NINA while lights, flats and dark flats with NINA.  Thanks for the tip.  I need to recheck and probably re-do all of these.



   
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(@umasscrew39)
Red Giant
Joined: 8 years ago
Posts: 34
Topic starter  

Finally resolved!!!!!!!!!!!

I trashed all of the darks, dark flats and flats and re-did them using NINA.  Collected new lights with NINA.  Ha sample of the Pacman nebula. 

and it worked perfectly.  Thanks again for the help.

 

Pacman Ha stretched denoise


   
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