Mar 28 2026 APP 2.0.0-beta40 will be released in 7 days.
It did take a long time to have the work finished on this and it will have a major performance boost of 30-50% over 2.0.0-beta39 from calibration to integration. We extensively optimized many critical parts of APP. All has been tested to guarantee correct optimizations. Drizzle and image resampling is much faster for instance, those modules have been completely rewritten. Much less memory usage. LNC 2.0 will be released which works much better and faster than LNC in it's current state. And more, all will be added to the release notes in the coming weeks...
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
Greetings,
I want to experiment using two different mono cameras on the same DSO: one for luminance and the other for RGB. Different pixel size (2.9um vs 4.65um). Different resolution (1920x1080 vs 1392x1040).
Using APP is it possible to integrate an LRGB composite image?
Thank you,
Brian
It is yes, I would probably first create the integrations per camera. Then when you have those final integrations, load them in again as lights. Switch off "same camera and optics", switch on "dynamic distortion correction" (tab 4). Then go to the normalize tab and it's probably a good idea to switch normalization mode to "advanced" and then down in that tab "save normalized frames". Then these will be registered and normalized against each other and can be combined in the RGB Combine tool. If both are mono camera's, you'll have L, R, G and B frames to combine. If one is RGB for instance, then it's best to split those into R, G and B channels first. I can tell you how to do that as well.
Thank you, Vincent, I'll give it a try!