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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Raw support limited.

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(@alexgray)
Molecular Cloud
Joined: 8 years ago
Posts: 3
Topic starter  

Just down loaded trial licence version. No support for Olympus Raw files. Software no use to me at the moment, dont want to convert files to tiff to be able to use. Any plans for supporting more file types ?. Will it be possible to have another trial licence if support for Olympus raw added ? . Returning to DSS.



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Yes, formats will be supported in the near future. Mabula is trying to find a solution to get it supported faster, it does require some time though. I would try to convert it first though and see what APP can do as it does a way better job at calibration and such compared to DSS. And I'm sure you can get another trial when it's implemented.



   
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(@alexgray)
Molecular Cloud
Joined: 8 years ago
Posts: 3
Topic starter  

Have converted some olympus raw files to tiff with adobe bridge. All goes well untill the integration step, when I get out of memory error. There are 32 subs each of 45Mb. The computer has 16Gb Ram and a 1Tb SSD drive. APP configured to use 14Gb Ram. Any suggestions.



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 
Posted by: AlexGray

Just down loaded trial licence version. No support for Olympus Raw files. Software no use to me at the moment, dont want to convert files to tiff to be able to use. Any plans for supporting more file types ?. Will it be possible to have another trial licence if support for Olympus raw added ? . Returning to DSS.

Hi @alexgray,

Yes, I am working to support more Raw types and no problem, just contact me when they are supported and I will be happy to give you a new Trial.

Kind regards,

Mabula



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 
Posted by: AlexGray

Have converted some olympus raw files to tiff with adobe bridge. All goes well untill the integration step, when I get out of memory error. There are 32 subs each of 45Mb. The computer has 16Gb Ram and a 1Tb SSD drive. APP configured to use 14Gb Ram. Any suggestions.

Hi @alexgray,

Apologies for the inconvenience.

Are you trying a normal integration of some frames? Not a mosaic with a big field of view?

If it is a normal integration, then APP should be able to process this with much less memory. (probably only 2-4 GB would be enough)

Can you share more details so we know what is happening exactly ?

  • pixel dimensions of the frames?
  • which optics were used? Which focal length ?
  • did you enable LNC in 6) (a high degree can consume quite a bit of memory)
  • what kind of registration RMS do you see in the bottom frame list panel?

 

Kind regards,

Mabula



   
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(@alexgray)
Molecular Cloud
Joined: 8 years ago
Posts: 3
Topic starter  

Hello Mabula,

                          thanks for the prompt reply. I dont know what I did to cause the problems but went back throught the process again and It worked this time. As you say only 3-4 Gb ram used. Still not happy with the results but this is very probably operator error or sub par subs. Will presevere



   
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(@plindeque)
Hydrogen Atom
Joined: 7 years ago
Posts: 2
 

Hi,

I have the same problem with lack of support for Olympus raw, having just downloaded the trial licence. Do you have plans to provide support anytime soon?

Regards, Pieter



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Hi Petrus, Yes Mabula will support more camera's natively in future releases. What problem are you running into? It should be possible to convert them using the Adobe DNG converter.



   
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(@plindeque)
Hydrogen Atom
Joined: 7 years ago
Posts: 2
 

Hi Vincent,

Thanks, I will convert a set using the Adobe DNG converter and experiment with my processing.

Regards,

Petrus



   
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