UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
It seems that at sliders certain set up levels, star reducer might work, so, the defaults the program starts with need to be working values.
Working with star reducer, I noticed that it consumed 20 GIG of the pc ram and still looking for more!!
I believe the sliders need to be at a reasonable value and they need to default to that value each time the software starts, the developer knows the best values needed.
Please see the attached picture and see how much ram this tool consumed and still asking for more!
Thank you!
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Yes, thank you. The module will get improved for the next stable version and versions after that so we will take in as many quirks you find as possible.
I got an out of memory error trying to star-reduce a large image and I had 56GB RAM allocated !!Â
Yep, Mabula knows about the resources it takes at the moment and is working on improving that for the next release. Thanks for the feedback!
Good to know 🙂 Is there a window when the next release will be ready?
Not an exact one, but Mabula promised to get back to approx. monthly releases again.

