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Mar 28 2026 APP 2.0.0-beta40 will be released in 7 days.

It did take a long time to have the work finished on this and it  will have a major performance boost of 30-50% over 2.0.0-beta39 from calibration to integration. We extensively optimized many critical parts of APP. All has been tested to guarantee correct optimizations. Drizzle and image resampling is much faster for instance, those modules have been completely rewritten. Much less memory usage. LNC 2.0 will be released which works much better and faster than LNC in it's current state. And more, all will be added to the release notes in the coming weeks...

Update on the 2.0.0 release & the full manual

We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.

Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.

 

[Solved] Poor integration results

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(@croz)
White Dwarf
Joined: 5 years ago
Posts: 18
 

I completely agree with you, Larry. It would’ve been nice to get a little direction on this instead of having to dig through all of the post to figure this one out.



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5056
 

Hi all, @larry-1969, @croz, @chifles

Apologies for the late response. I am glad to read that you were able to solve the issue by enabling the hot pixel cosmetic correction. But it is definitely not the best solution here. The best solution is to use a Bad Pixel Map based on some of your darks. I think I read above that darks were not used? If you do not want to use darks, then at least create a Bad Pixel Map for your camera's sensor with some darks, and then use that single Bad Pixel Map in all your data processing without darks. That will also remove the hot pixels and more reliably than the cosmetic correction where you run the risk that very faint and small stars are removed by the cosmetic correction. BPM will never harm your data and you really should be using it always I think.

If you don't want to use darks, what is the agument against it If I may ask? Are you exposures that short that dark current is virtually non-existent?

Mabula


This post was modified 3 years ago by Mabula-Admin

   
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(@croz)
White Dwarf
Joined: 5 years ago
Posts: 18
 

I’ve been using darks with my 183C for years. I just upgraded the camera and with newer technology there isn’t any amp glow. So I was just trying to avoid a step that was mostly unnecessary. I didn’t realize that the hot pixels were going to be problematic. I will either consider a BPM or using darks.

 

Thanks! 
Kevin



   
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(@larry-1969)
Main Sequence Star
Joined: 5 years ago
Posts: 24
Topic starter  

I got very good results up to and including Beta 10. This issue didn't come to light until Beta 11. APP creates a bad pixel map even when I don't use dark frames. My climate changes quite a bit, requiring me to cool to different temperatures throughout the season. Dark frames are a huge pain... How would I go about creating a bad pixel map using some darks? I understand that when integrating dark calibration frames that they have to be the same temperature and exposure time as the light frames. Is there a way to create a bad pixel map that I can use at various temperature and exposure times?

 

Thanks!

 

Larry



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Yes, a BPM is there to get an as complete as possible picture of the sensor characteristics in the hot/cold pixels. What you can do is to create a very bad dark, so no cooling and long exposure. This can then be loaded and used to create a BPM which you can use for quite a long time. Darks still work in the sense of getting rid of amp-glow and they still may add some extra pixel rejection. You can give it a try with such a bad dark and pixel peep to see if it indeed removes the hot pixels properly.



   
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(@larry-1969)
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Joined: 5 years ago
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Topic starter  

Posted by: @Anonymous

Yes, a BPM is there to get an as complete as possible picture of the sensor characteristics in the hot/cold pixels. What you can do is to create a very bad dark, so no cooling and long exposure. This can then be loaded and used to create a BPM which you can use for quite a long time. Darks still work in the sense of getting rid of amp-glow and they still may add some extra pixel rejection. You can give it a try with such a bad dark and pixel peep to see if it indeed removes the hot pixels properly.

Thanks for the suggestion.

Would there be an advantage to integrating a bad dark frame over applying hot pixel kappa in cosmetic correction?

If so, how would I actually go about doing that? Just load the "bad dark frame" into the dark folder and go about integration normally?

Or, is there a way to create a bad pixel map from a single dark frame only, without having to go through the entire integration process?

 

Thanks again!

 

Larry

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

No I meant to use the bad dark frame, load it and then go to the calibration tab to create the bad pixel map. This bad pixel map can then be saved somewhere you like and used for all your data with this sensor. The bad dark shouldn't be used for normal calibration.



   
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(@larry-1969)
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Posts: 24
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Posted by: @Anonymous

No I meant to use the bad dark frame, load it and then go to the calibration tab to create the bad pixel map. This bad pixel map can then be saved somewhere you like and used for all your data with this sensor. The bad dark shouldn't be used for normal calibration.

Thank you. I'll give that at try.

 

Larry

 



   
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(@larry-1969)
Main Sequence Star
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@vincent-mod



   
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(@larry-1969)
Main Sequence Star
Joined: 5 years ago
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Topic starter  

Sorry to dig this back up, but can someone point me in the direction of how to go about creating the bad pixel map from a single dark frame?

I would load the frame into the dark selection in tab 1. Then do something in tab 2 to create the BPM? I've never done this manually before...

Also, is there an advantage to doing this over just selecting "hot pixle kappa" in cosmetic correction?

 

Thanks again!

 

Larry



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5056
 

Hi Larry @larry-1969,

I would suggest to make a couple of bad darks, 5 -10 ideally. Just use long exposure and no cooling. Then they will manifest many hot pixels reliably.

Then load those darks with the dark button.

Go to 2) Calibrate, make sure that Bad Pixel Map creation is on automatic or on:

BPM creation

Click on create masters and assign to lights.

That produces both a masterdark and a Bad Pixel Map, right?

You can delete that MasterDark.

The produces BPM should have reliably information about your hot pixels and you can use this BPM on all your lights of diffferent exposures and different temperatures without any issues.

So on your next project, load your lights and the normal calirbation data that you have. And load this new BPM separately with the BadPixelMap load button in menu 1) Load.

To be clear, even when darks are not loaded, but flats are, then a BPM is still created based on the flats, but only for cold/defect pixels. So that BPM would not correct Hot pixels 😉

Mabula



   
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(@larry-1969)
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Joined: 5 years ago
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Posted by: @mabula-admin

Hi Larry @larry-1969,

I would suggest to make a couple of bad darks, 5 -10 ideally. Just use long exposure and no cooling. Then they will manifest many hot pixels reliably.

Then load those darks with the dark button.

Go to 2) Calibrate, make sure that Bad Pixel Map creation is on automatic or on:

-- attachment is not available --

Click on create masters and assign to lights.

That produces both a masterdark and a Bad Pixel Map, right?

You can delete that MasterDark.

The produces BPM should have reliably information about your hot pixels and you can use this BPM on all your lights of diffferent exposures and different temperatures without any issues.

So on your next project, load your lights and the normal calirbation data that you have. And load this new BPM separately with the BadPixelMap load button in menu 1) Load.

To be clear, even when darks are not loaded, but flats are, then a BPM is still created based on the flats, but only for cold/defect pixels. So that BPM would not correct Hot pixels 😉

Mabula

Thanks a lot for that! That actually makes sense.

Once I create this new BPM and load it into my next project, would I disable BPM creation in 2) Calibrate, or doesn't it matter?

 

Larry

 



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5056
 

Posted by: @larry-1969

Thanks a lot for that! That actually makes sense.

Once I create this new BPM and load it into my next project, would I disable BPM creation in 2) Calibrate, or doesn't it matter?

 

Larry

 

Yes, simply disable the creation of the BPM then 😉 if it is on automatic mode, then it is fine as well, in automatic mode, only a BPM is created if none is loaded 😉

 

 



   
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(@larry-1969)
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Joined: 5 years ago
Posts: 24
Topic starter  

Posted by: @mabula-admin

Yes, simply disable the creation of the BPM then 😉 if it is on automatic mode, then it is fine as well, in automatic mode, only a BPM is created if none is loaded 😉

 

 

Great! Thanks again!

One more question and I'll let this topic die.

How is creating this BPM from a set of "bad darks" better than selecting "hot pixel kappa" in cosmetic correction?

 

Larry

 



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5056
 

Posted by: @larry-1969

Posted by: @mabula-admin

Yes, simply disable the creation of the BPM then 😉 if it is on automatic mode, then it is fine as well, in automatic mode, only a BPM is created if none is loaded 😉

 

 

Great! Thanks again!

One more question and I'll let this topic die.

How is creating this BPM from a set of "bad darks" better than selecting "hot pixel kappa" in cosmetic correction?

 

Larry

 

@larry-1969 Well, cosmetic correction is simply less robust and can harm actual faint stars possible, these faint stars could be mistaken for noise/hot pixels and they could be removed then by cosmetic correction. Obviously, a BPM would not have that problem and thus it is more robust/reliable 😉

Mabula

 



   
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