Milky way mosaic, h...
 
Share:
Notifications
Clear all

2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Milky way mosaic, how to attack this one

3 Posts
1 Users
0 Reactions
3,557 Views
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
Topic starter  

Yes! Finally I have a question myself. 🙂

I'm wondering if I took the proper frames to make my milky way-shots into a large mosaic. I've tried multiple settings and projections, but the combining always ends up somewhere with a seam or repeats of stars. I went all the way up to MBB 25% as well, didn't help. Here are a few example subs, the first two combine together great, adding the third goes wrong. I have more shots where the milky way "turns over" and ofcourse that also fails. Who has an idea? (ps. I'm used to a way smaller FOV normally and this is way out of my comfort-zone).

(taken with a regular tripod, 28mm lens, canon 6da)

St avg 220.0s LNSC 1 3.0 none x 1.0 LZ3 NS full qua add sc BWMV nor AAD RL MBB5 1stLNC it1 lpc cbg St
St avg 220.0s LNSC 1 3.0 none x 1.0 LZ3 NS full qua add sc BWMV nor AAD RL MBB5 1stLNC it2 csc St
St avg 240.0s LNSC 1 3.0 none x 1.0 LZ3 NS full qua add sc BWMV nor AAD RL MBB5 1stLNC it1 csc St


   
ReplyQuote
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
Topic starter  

I did find an older post (link) where the frames were first rotated before processing. Trying that now.. just wondered why that would be necessary for the registration engine.



   
ReplyQuote
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
Topic starter  

Ok, excellent, solved it by reducing overlapping frames. Might be better in the future release and I will restack them if so. 🙂 Full resolution on Astrobin.

WebVersion


   
ReplyQuote
Share: