Light Pollution Rem...
 
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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Light Pollution Removal tool adds a blue tint to some of the panels of my mosaic

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(@thelastharpy32)
Brown Dwarf
Joined: 5 years ago
Posts: 4
Topic starter  

Hi

I've been following the Milky Way Mosaic tutorial since I want to do the same, but when I try to remove the light pollution it gives a blue tint to some of my panels. Can somebody help me remove the LP of my image ? I uploaded the .fits file here if you want to take a look at the mosaic https://www.swisstransfer.com/d/5d8991dc-ed30-478d-88f0-d8864465f1cf

Capture d’écran 2021 08 22 à 22.17.20

You can see that the bottom center panel has a blue tint and since it's right on the MW I can't place a box here

 

Thanks !


This topic was modified 5 years ago by Jose C. Kennedy

   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@thelastharpy32 I downloaded the image and in the original the panels, that show up blue in your screenshot, are not dark but show colored details already:

Screenshot 2021 08 23 at 10.13.04

If you make them black like the rest of the foreground then your problem will go away.



   
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(@thelastharpy32)
Brown Dwarf
Joined: 5 years ago
Posts: 4
Topic starter  

@wvreeven I'm talking about the blue tint on the Milky Way, of course the foreground isn't a concern since I'm gonna remove it anyway, but if you look at my screenshot, the MW gets blue too. 



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@thelastharpy32 OK thanks for explaining that. If you increase the saturation of the image to the max, like this

Screenshot 2021 08 23 at 14.21.57

then you see that there is a lot of blue in the Milky Way parts anyway. I am afraid that it is going to be hard to process this image and I think that the fact that the foreground isn't fully dark interferes with the light pollution gradient calculations in APP.



   
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(@thelastharpy32)
Brown Dwarf
Joined: 5 years ago
Posts: 4
Topic starter  

@wvreeven Would exporting the mosaic as a 16bit tif file, removing the foreground in Photoshop, and then removing the LP in APP be a good idea ? 


This post was modified 5 years ago by Jose C. Kennedy

   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

It's quite challenging indeed, but I got word mabula managed to get it nice, so hang on. 😉



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

Hi Jose @thelastharpy32 & @wvreeven,

I have had a look myself and have tried to correct the Light Pollution 😉

First of all, yes this is a complicated one to correct, because

  • not all panels are blended nicely especially the middle bottom mosaic panel
  • little space besides the Milky Way on the top right to place model selectboxes to create the model
  • The mosaic as a whole has a very illogical Light-Pollution model it turns out, this must be the result of difficulty in blending the panels I think with MBB and LNC to create the mosaic.

But, luckily, with patience and experience, much more can still be accomplished.

When you start the Light Pollution Removal Tool, try to stretch strongly and over-saturate as much as you can, set the SAT TH slider to zero to saturate the sky background as well. That really helps to see the gradients 😉

Start Light Pollution Removal full stretch with full saturation

Now start placing area/model selectboxes on the left and right sides of the Milkyway, only a couple. Click Calculate and then add some more, slowly correcting small parts of the image. Do not try to correct the whole image at once ! That will never work. It is an iterative process where you converge to a nice result by slowly making the correction model.

Light Pollution removal result Full Stretch Full Saturation

Look at the model as well, see how illogical it looks... because of the difficulty in blending the mosaic.

Light Pollution Removal Model

Now the auto-stretch DDP has a hard time, because of the mountains in front... so disable the auto selectbox on the right and start stretching manually. Adjust the B(lack) slider and ST(retch) slider slowly to see more detail:

Light Pollution removal result Manual Stretch Full Saturation

Much more to see already 🙂 You now clearly see a severe problem with the bottom middle panel...  At this point I do have a good idea of the model and where I should place area/model selectboxes. I removed all the selectboxes and start placing new ones, also in The Milky Way from top to bottom, again iteratively, only a couple of boxes at at time, calculate and then continue with just a couple of boxes, lik 3-4 each time, don't place more, because it will be easy to lose control over how the image will be corrected.

Light Pollution removal NewSelectboxes result Manual Stretch Full Saturation

As you can see, I was able to remove the blue glow besides the Milky Way, by placing area selectboxes a little bit closer to the Milky way, each time I added some boxes after a new calculation... I was also able to correct the bottom middle panel for a large part.

Hope this helps and will enable you to try yourself to get such a result 😉

Mabula



   
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(@thelastharpy32)
Brown Dwarf
Joined: 5 years ago
Posts: 4
Topic starter  

Thank you very much for your answer ! It helps a lot, I'm gonna try a new integration with LNC to see if it helps too 🙂 

 



   
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