MAY 4 2026: APP 2.0.0-beta44 has been released !
New improved internal memory controls should now work on all computers
May 1 2026: APP 2.0.0-beta43 has been released !
Improved internal memory controls (much more stable and faster on big datasets), fixed CPU image viewer, fixed Narrowband extraction demosaic algortihms.
Apr 29 2026 APP 2.0.0-beta42 has been released !
New improved Normalization engine, Fixed random crashes in integration, fixed RGB Combine & Calibrate Star Colors, fixed Narrowband extraction algorithms, new development platform with performance gains, bug fixes in the tools, etc...
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
I have 15 * 120 sec light frames and a master dark. The individual light frames are corrected perfectly by the MD when viewed in l-calibrated yet when integrated the result is just a black image. All settings were left as default except pattern was set to RGGB, and force bayer CFA was checked. Two subs, the MD, and integration can be downloaded here. https://drive.google.com/drive/folders/1CghyLdS1NcgHgujHkbRHMEtgeweUEHVA?usp=sharing
This happened in 1.076 and 1.077
Any help would be appreciated. Thanks for your time.
Thanks
Les
Could you check what happens if you click on the GL button on top to turn OpenGL off? Does it then display?
@vincent-mod
Vincent,Â
Sorry, no difference, just gave it a try.
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Les
Just took a new set of darks and it seemed to work. The are integrating fine so I'm not sure what happened, maybe something wrong with my old darks? Either way it is working fine now with new darks and GL enabled so disregard.
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Thanks
Les
It could be that there was an issue with the darks, however I've not seen it cause a completely black integration. Anyway, whatever the cause was, you solved it. 🙂