Error in Light Fram...
 
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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Error in Light Frame Calibration

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(@ajnilsen)
Main Sequence Star
Joined: 7 years ago
Posts: 27
Topic starter  

Hi...
Today I suddenly experienced this error message when calibrating 41x180sec M13 RGB-files:

Error message

Never happened before.... any idea what might be causeing this?

 

best

Alf J.

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

What APP version are you using? And what kind of data etc?



   
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(@ajnilsen)
Main Sequence Star
Joined: 7 years ago
Posts: 27
Topic starter  

Hi...

Latest version installet just now.  The data is from ZWOASI533c. After taking new darks and generating a new master dark, the problem was gone.... I am back in business...

🙂
AJ



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Great, there was indeed a version that had an issue in the calibration engine. Glad that fixed it!



   
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