APP Beta 39 crashes...
 
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June 24 2026 APP 2.0.0-beta46 has been released !

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[Solved] APP Beta 39 crashes while integrating a large amount of frames

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(@neubi)
White Dwarf
Joined: 3 years ago
Posts: 7
Topic starter  

Hi,

while trying to integrate 6.200 already normalized Ha mono frames(57MB each), APP crashes with the error see below.

Subframes are located on a 4TB Nvme with 1.4TB free space. OS is Kubuntu 24.04 LTS, CPU is a Ryzen9, RAM is 64GB DDR5 and 128GB Swap Space.

Integration Mode is drizzle with scale 2.0

What can I do?

Astro Pixel Processor - 2.0.0-beta39
Oracle GraalVM 24.0.1+9.1 - Linux-64-bit

Encountered error in module:
CreateLightsStackTask

Error message:
java.lang.NullPointerException: Cannot load from object array because "<local10>" is null

Cause:
Cannot load from object array because "<local10>" is null
astropixelprocessor@2.0.0-beta39/com.ariesproductions.registration.ac.a(RegistrationTools.java:1696)
astropixelprocessor@2.0.0-beta39/com.ariesproductions.integration.d.a(IntegrateLightsActionListener.java:1766)
astropixelprocessor@2.0.0-beta39/com.ariesproductions.integration.d.doInBackground(IntegrateLightsActionListener.java:1129)
java.desktop/javax.swing.SwingWorker$1.call(Unknown Source)

 

Best,

Juergen


This topic was modified 7 months ago by Juergen Neubert

   
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(@digitaliz-se)
Neutron Star
Joined: 5 years ago
Posts: 115
 

Ouch, I would probably divide them into smaller stacks and and those stacks afterwards.

 

 



   
John Connor reacted
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(@neubi)
White Dwarf
Joined: 3 years ago
Posts: 7
Topic starter  

I made another attempt: Instead of pre-normalized frames I loaded (6.200) pre-registered frames and normalized and integrated them. Then it worked without errors.

 

Best,

Juergen

 



   
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(@neubi)
White Dwarf
Joined: 3 years ago
Posts: 7
Topic starter  

@digitaliz-se : Yes, that's what I'd have done if my second attempt had failed.

Best,

Juergen



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5363
 

Posted by: @neubi

Hi,

while trying to integrate 6.200 already normalized Ha mono frames(57MB each), APP crashes with the error see below.

Subframes are located on a 4TB Nvme with 1.4TB free space. OS is Kubuntu 24.04 LTS, CPU is a Ryzen9, RAM is 64GB DDR5 and 128GB Swap Space.

Integration Mode is drizzle with scale 2.0

What can I do?

Astro Pixel Processor - 2.0.0-beta39
Oracle GraalVM 24.0.1+9.1 - Linux-64-bit

Encountered error in module:
CreateLightsStackTask

Error message:
java.lang.NullPointerException: Cannot load from object array because "<local10>" is null

Cause:
Cannot load from object array because "<local10>" is null
astropixelprocessor@2.0.0-beta39/com.ariesproductions.registration.ac.a(RegistrationTools.java:1696)
astropixelprocessor@2.0.0-beta39/com.ariesproductions.integration.d.a(IntegrateLightsActionListener.java:1766)
astropixelprocessor@2.0.0-beta39/com.ariesproductions.integration.d.doInBackground(IntegrateLightsActionListener.java:1129)
java.desktop/javax.swing.SwingWorker$1.call(Unknown Source)

 

Best,

Juergen

Hi Juergen @neubi,

Thank you very much for reporting this issue. I have opened an issue to investigate this.

Can you confirm that this error also occurs on your data if you load only 100 or 500 pre-normalized frames and only integrate them?

Mabula

 



   
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(@neubi)
White Dwarf
Joined: 3 years ago
Posts: 7
Topic starter  

@mabula-admin 

Hi Mabula,

when integrating 249 pre-normalized frames of same size, this error does not occur.

Best,

Juergen



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5363
 

Hi @neubi,

Okay thanks, I will have a good look at the error message and our code now, to see if I can find an explanation 😉

I will get back to you.

Mabula



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5363
 

Hi Juergen @neubi,

I have found the issue. The issue will occur if you have loaded the pre-normalized frames and the remove the selected reference frame before starting integration. Then this error is thrown. 

I will fix it now for the next release.

Thanks for reporting this.

Mabula



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5363
 

Hi @neubi,

The bug has been killed 🙂 setting the topic to solved now.

https://www.astropixelprocessor.com/community/release-information/astro-pixel-processor-2-0-0-beta40-release-notes-work-in-progress/#post-33890

Mabula



   
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