Weird Mosaic Result...
 
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Mar 28 2026 APP 2.0.0-beta40 will be released in 7 days.

It did take a long time to have the work finished on this and it  will have a major performance boost of 30-50% over 2.0.0-beta39 from calibration to integration. We extensively optimized many critical parts of APP. All has been tested to guarantee correct optimizations. Drizzle and image resampling is much faster for instance, those modules have been completely rewritten. Much less memory usage. LNC 2.0 will be released which works much better and faster than LNC in it's current state. And more, all will be added to the release notes in the coming weeks...

Update on the 2.0.0 release & the full manual

We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.

Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.

 

Weird Mosaic Results

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(@powerlord541)
Molecular Cloud
Joined: 5 years ago
Posts: 1
Topic starter  

Hi chaps, I am getting some weird mosaic results with data I got last night. If I integrate each frame separately I get a good looking stacked image, but when I try to mosaic all 60 subs together (15 subs x 4 panels), I get a weird distorted quad view as if each pain has a black hole in the middle.

part1
4parts


   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5056
 

Hi @powerlord541,

Welcome to the Astro Pixel Processor forum !

That issue is caused by a bug in our registration engine having to do with optical distortion correction. The individual panels  clearly don't need it to be enabled and then this bug manifests in the mosaic. Those light frames per panel will have very little movement in between the frame and then optical distortion correction can not be calculated correctly.

In general, whenever you process a mosaic, the best, fastest and most robust workflow will be to first create mosaic panels and then the mosaic 😉

The bug is on our list to be fixed for sure !

Mabula



   
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