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2022-05-29: APP 2.0.0-beta2 has been released !

Release notes

Download links per platform:

windows 2.0.0-beta2

macOS x86_64 2.0.0-beta2

macOS arm64 M1 2.0.0-beta2

Linux DEB 2.0.0-beta2

Linux RPM 2.0.0-beta2

M1 Native Support

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(@andrecajolais)
White Dwarf Customer
Joined: 5 years ago
Posts: 27
 

@vincent-mod I may have not seen the comment, but would you suggest to uninstall V1.83 on Mac M1 before Installing V2 beta?


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(@vincent-mod)
Quasar Admin
Joined: 5 years ago
Posts: 4856
 

I would yes, though I've not had issues with that in the past myself. Just to be sure, I'm advising an uninstall first.


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(@wvreeven)
Galaxy Admin
Joined: 4 years ago
Posts: 1724
 

@andrecajolais There is no need to do that. When you run the macOS installer, you will be asked if you want to replace the current version or keep both. In both cases APP 2.0.0-beta1 will be installed in a clean directory so if you choose to replace the old version then macOS will remove that one  for you before installing the new version.


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(@andrecajolais)
White Dwarf Customer
Joined: 5 years ago
Posts: 27
 

@wvreeven Many thanks Wouter !!!


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(@bstott_98)
Brown Dwarf Customer
Joined: 2 years ago
Posts: 9
 

Run time results ...

 

Antares Region, 240 images (Canon 6D, CR2 files), Default APP settings, Using previous created master Dark, Flat, Dark Flat.

MacBook Pro, M1 Max (8P/2E CPUs,  24 GPUs), 32 GB

2.0.0.Beta1: 47 min 0 sec

1.083.2:       89 min 10 sec

This post was modified 2 months ago by Bret Stott

(@mabula-admin)
Quasar Admin
Joined: 5 years ago
Posts: 3159
 
Posted by: @bstott_98

Run time results ...

 

Antares Region, 240 images (Canon 6D, CR2 files), Default APP settings, Using previous created master Dark, Flat, Dark Flat.

MacBook Pro, M1 Max (8P/2E CPUs,  24 GPUs), 32 GB

2.0.0.Beta1: 47 min 0 sec

1.083.2:       89 min 10 sec

Excellent, so almost 2x faster now 🙂  thanks for sharing Bret @bstott_98

 


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(@lead_weight)
Main Sequence Star Customer
Joined: 5 years ago
Posts: 33
 

Mac Studio Ultra 64bg RAM

179 32mb lights, 60 flats, 1 MB, MD, and BPM. So in addition to calibration, flat masters were created.

1.083.2: 12 min 01 sec

2.0.0.Beta1: 3 min 22 sec

 

So performance scales quite nicely to more cores. Also, the Application name is all lowercase in the beta.


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(@mabula-admin)
Quasar Admin
Joined: 5 years ago
Posts: 3159
 
Posted by: @lead_weight

Mac Studio Ultra 64bg RAM

179 32mb lights, 60 flats, 1 MB, MD, and BPM. So in addition to calibration, flat masters were created.

1.083.2: 12 min 01 sec

2.0.0.Beta1: 3 min 22 sec

 

So performance scales quite nicely to more cores. Also, the Application name is all lowercase in the beta.

Wow Andrew @lead_weight, that is 4x faster ! Awesome, scales much better now with a strong computer 🍾 🍺  !!

Thanks for sharing your benchmark !

Yes, the lower case application name has to do with having modernized our whole development platform. The lower case and version number is following conventions here.

Mabula

 


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(@jeffmorgan)
Main Sequence Star Customer
Joined: 11 months ago
Posts: 44
 

I am seeing similar results. Changing the color model on a 1.4gb image went from 46.6 seconds in the latest stable version to about 19.8 seconds in the 2.0 Beta.

The scrolling and zooming performance is even more impressive.

APP is running so fast on my M1 iMac that is leaves a vapor trail 😉 


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(@jonathankimmitt)
Brown Dwarf Customer
Joined: 5 months ago
Posts: 8
 

I'm feeling dumb but if the new version of APP remembers your working directory (which normally would be welcome), how would you go about switching to a new directory/project ?


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(@williamshaw)
White Dwarf Customer
Joined: 2 years ago
Posts: 24
 

@jonathankimmitt if you click on the exhibited working directory it should produce a pop up allowing you to go up in the directory structure. I usually go up to “/” and then down via "Volumes" to where I want to be. It took me a little while to see that. More recently or tougher projects I’ve made an astrotemp sub directory in my home area which happens to be on an NVME ssd which helps. (edited having just started APP and realising I said it wrong first time).

This post was modified 2 months ago by William Shaw

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(@williamshaw)
White Dwarf Customer
Joined: 2 years ago
Posts: 24
 

@lead_weight this looks very promising! Very envious of your Ultra.

do you have any feel as to how these numbers compare to what you would get on eg a 16 core Threadripper? I’m increasingly doing projects with many short exposures and about to get a new compute box. My heart says to get an Ultra but my head wants to know if I will do as well for less money doing an RDP from my 6 core MacBook Pro to a windows box. Pains me to say that having had Macs since 1985!


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(@vincent-mod)
Quasar Admin
Joined: 5 years ago
Posts: 4856
 

I think a beast of a PC will do the same or better, it's just that the M1 type of processors do this very energy efficiently, which is very nice for processing while not being blasted by noise and in laptops. 🙂 But, I also agree, it's expensive.


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(@jonathankimmitt)
Brown Dwarf Customer
Joined: 5 months ago
Posts: 8
 

The PC has the edge in that software has been optimised for it for years, however when the new extensions of the M1 processor are fully exploited the pendulum will swing back the other way.


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(@christinez)
White Dwarf Customer
Joined: 1 year ago
Posts: 18
 

I am seeing similar speed improvements :-), however, what I am noticing is that the TOOLS tab processes will crash when you try to exit the procedure. APP beta 2 will freeze the app requiring a force quit. So far it has done that for TOOLS>combine RGB, remove light pollution (either on individual channels or combined channels) star reducer, calibrate star colors.

The Procedure will run correctly, and you can manipulate data at will, but when you try to "cancel" or "Ok & Save" out of the procedure, APP hangs. I am wondering if this may be a window focus issue, since there is now three windows to contend with?

I am running an 13" M1 MacBookPro 2020 (16GB memory and plenty of HD space.) on Monterey 12.3.1...I use two monitors

 

As to the 3 windows: Could there be an option under CFG to go back to the classic combined windows? I like to resize a single window on my large external monitor, now 3 windows need to be resized. Or, alternatively, an option to remember window placement/size?  

 

Thanks

Christine


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(@wvreeven)
Galaxy Admin
Joined: 4 years ago
Posts: 1724
 

@christinez Thanks for reporting this Christine. The issue has been added to our list and we will look into this asap.


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(@jeffmorgan)
Main Sequence Star Customer
Joined: 11 months ago
Posts: 44
 

The speed increase makes an incredible difference in the usability of APP. And I'm getting used to the window behavior pretty fast. As I understand the Release Notes, the new window arrangement makes a large part of the speed increase. Being pragmatic, I will take the speed increase and put up with the sometimes "unusual" window behavior. 

With regards to sizing and placement on the screen, the old layout keeping the image viewer central was nice. We could get back to that perhaps by splitting the Console into its own window. I find the Console to be the least important window. If it could be moved and resized separately I could once again have the image viewer in the central portion of the screen.

And maybe you don't stop at the Console window. In general, more windows are better because the user can move and resize them to get the work environment they prefer. As long as we keep the speed!


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(@christinez)
White Dwarf Customer
Joined: 1 year ago
Posts: 18
 

Hi Jeff...:-)

 

I find the Console/MetaData windows to be useful, but I get what you are saying, it would be great to get it out of the way once the normalization, registration and integration functions complete. I personally wouldn't mind if all the level, curve and stretching tools on the right were collapsable due to the fact that I think many of us use some other image software for that purpose. I know I don't use them at all because there is no way (that I know of) to undo an adjustment if you don't like it.

 

I kinda like the left side tabs and tools as they are, it would be better if the tabs didn't cycle through as they do. Kinda plays with muscle memory. But that is minor, and I am used to it now.

I like the histogram window in the upper right....I wish the level, and curve adjustment tools in the lower right had an undo. I don't use them at all, because of this reason. Instead, integrations just go to PIX or Affinity for final post processing.  I wouldn't mind if that part was collapsable since I doubt many of us use it all.


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(@walsc)
Hydrogen Atom Customer
Joined: 2 years ago
Posts: 2
 

No complaints so far. I did a simple test run and then just carried out remove lightpollution on the finished image, everything worked wonderfully and quickly in my example.
The first thing I noticed was that the fonts were displayed in the right resolution, and I find the arrangement of the windows OK for me too.


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(@jeffmorgan)
Main Sequence Star Customer
Joined: 11 months ago
Posts: 44
 

@christinez On the Console window, I could have said that better.

 

It is useful, but if it was a separate window I would likely make it like the Frame List panel - sort and wide. I would place it bottom most on the screen, below Frame List. As you say, each window has its own Day in the Sun.

 

Come to think of it, if the Tabs and Histogram "sides" were also separated it would make five (5) moveable and resizable windows. A customizable Studio, like Affinity Photo. Everyone could arrange workspace to their needs then.


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