UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Before I release it, I will make sure that everything is working properly and then I will release it.
Looking pretty good I'd say! This will benefit from HDR processing, which is not (yet) in APP. Anyway, I would add a bit of the "light pollution correction" tool over it. Lower left corner is darker than other parts.
@vincent-mod
Bedankt Vincent! I’ll try more and longer in the light pollution removal tool. I seem to keep struggling with this tool to get an even LP removal. Especially placement and amount of boxes....
I used your jpeg to show it a bit, careful not to include the super bright gradient from the star as it's tricky to get that nicely reduced. Like so;
And then continued with background calibration, star color calibration and a slight extra stretch with saturation turned up a notch, bit of extra contrast and some sharpening. Like so;
Ofcourse, this is all down to my personal taste. 😉



