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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

What would you recommend to convert my Pentax .dng files for stacking?

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(@imnewhere)
Black Hole
Joined: 9 years ago
Posts: 174
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Since right now .dng (this is a native format for Pentax) is not supported what would you recommend to convert my .dng files for use with APP? I normally stack in DSS, but when I have heavy star fields and use a short focal length scope like my Redcat or Sharpstar 150 f/2.8 I will have one side turn into a complete blur. My files are normal 14 bit raw files, but it seems that tif converters like to turn them into 8 bit, and that just wont do for me. Any advice?



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Yes this is a limitation in APP at the moment, everything is on track to get DNG supported in 1.075 as far as I know which is really close to a release. In the mean time something like PixInsight would be able to convert it. But it's probably not ideal and if you don't have PI I'm not aware of another that is really good. This will be fixed very soon though.



   
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(@mabula-admin)
Universe Admin
Joined: 10 years ago
Posts: 5468
 

@imnewhere & @vincent-mod,

Please try APP 1.075-beta6, it has full support for Adobe DNG now 😉 Please use the latest Adobe DNG converter if possible if you need to convert PEF frames. I have fully tested DNG frames converted from Pentax PEF frames.

Please let us know if all works okay now 😉

Mabula



   
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