2022-05-11: APP 2.0.0-beta 1 has been released !!!
Providing many improvements ! and a macOS M1 native version ! Please read the announcement here.
Download links per platform:
windows 2.0.0-beta1
macOS x86_64 2.0.0-beta1
macOS arm64 M1 2.0.0-beta1
Linux DEB 2.0.0-beta1
Linux RPM 2.0.0-beta1
Linux DEB HiDPI 2.0.0-beta1
Linux RPM HiDPI 2.0.0-beta1
Hello everyone, and APP developers,
I searched for the direct answer to the following but did not find one easily.
To control the relative contribution of colors (RGB only, no filters or bandpasses), are these methods identical or different?
1) Calibrate, stack and process in APP as normal, and then use HSL color modification to selectively increase saturation of each R, G and B from the RGB images (not split).
2) Split the RGB channels from OSC camera fits, modify the colors individually and then recombine.
Is using HSL on RGB images identical to modifying the R, G and B split channels followed by recombination? Or does one method give greater control over each color than the other?
I am curious about adding a superluminance or synthetic luminance to RGB images, without first splitting the RGB into R, G and B to make LRBG using the combine tool.
Again, this is only for OSC color images without any filters.
Best wishes, Col