Seams in integratio...
 
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MAY 4 2026: APP 2.0.0-beta44 has been released !

New improved internal memory controls should now work on all computers

May 1 2026: APP 2.0.0-beta43 has been released !

Improved internal memory controls (much more stable and faster on big datasets), fixed CPU image viewer, fixed Narrowband extraction demosaic algortihms.

Apr 29 2026 APP 2.0.0-beta42 has been released !

New improved Normalization engine, Fixed random crashes in integration, fixed RGB Combine & Calibrate Star Colors, fixed Narrowband extraction algorithms, new development platform with performance gains, bug fixes in the tools, etc...

Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options

Update on the 2.0.0 release & the full manual

We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.

Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.

 

Seams in integration

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(@ajm16143)
White Dwarf
Joined: 6 years ago
Posts: 13
Topic starter  

Hello everyone, 

I've been able to get some decent images to build lately, but I always get these noisy/bright seams where my frames overlap. I've attached my most recent integration. It's from two sessions, but I think I've got some slop in my mount so my frames don't align perfectly as the camera turns, thus the extra seams. Would I be better off running this as a mosaic instead of a normal integration until I can get the slop issue fixed or is there a processing tool/setting that I should be using? 

Orion Nebula and Belt RGB session 1 session 2 csc St 3 (4)
 


   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Switch on "MBB" and LNC in the integration tab. 🙂 MBB or Multi Band Blending removes the seams between frames and LNC or Local Normalization Correction, gets the background between frames to be similar. The fact that these parts are noisier is because there the frames don't overlap as much, so less rejection is possible.



   
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(@ajm16143)
White Dwarf
Joined: 6 years ago
Posts: 13
Topic starter  

@vincent-mod Excellent, that did the trick.  Thank you so much!



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Always nice to have such a "slam-dunk" solution. 🙂 Good luck with processing!



   
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