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June 24 2026 APP 2.0.0-beta46 has been released !

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May 27 2026 APP 2.0.0-beta45 has been released !

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[Solved] Heavy white gradient

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(@nchampagne)
Molecular Cloud
Joined: 6 years ago
Posts: 3
Topic starter  

I am getting a very heavy white gradient on my final image. Im still pretty new and have no idea whats causing it or how to fix it in post processing. Can anyone help me out with some information on why this is happening or how to fix it.

IC 434 Horse Head St

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

That's a strong gradient indeed, any lights in the neighborhood? And are you using calibration files?

Apart from that, in APP there is a tool to reduce gradients. If you have your final image, you can go to tab 9, tools and do light pollution correction. Place a few small squares (like 3) close to the bottom, spread out. Then another 2 left and right from the object in the middle. And then 2 close to the top on the left and right. Click "calculate" and check what happens.



   
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(@nchampagne)
Molecular Cloud
Joined: 6 years ago
Posts: 3
Topic starter  

@vincent-mod Light Pollution Correction didnt really help Results of that are below, if anything made it worse. As for light pollution and calibration files. i was in the middle of a field (bortle class 4) with not ambient light sources around and i used Darks, Flats, and Bais frames (30 each). I processed the same way i have my other images, never gotten a gradient like this before and have no clue why.

Capture

 


This post was modified 6 years ago by Nicholas Champagne

   
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(@nchampagne)
Molecular Cloud
Joined: 6 years ago
Posts: 3
Topic starter  

@vincent-mod Thought i would go ahead and share, I found the solution to this issue. Turns out you put me on the right track, the issue was with my Flat frames. There was a gradient hidden in there. I reprocessed the image without the flats and it came out wayyy better.

IC 434 Horse Head Fix lpc cbg St

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Ah excellent, yes a flat that has an issue (or any other calibration data) causes issues like this indeed.



   
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