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2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

RAM size

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(@elgol)
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Joined: 9 years ago
Posts: 136
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2022 08 16 09 15 03 Greenshot

 

hi,

 

how do I increase ram memory here?

 

cs,

stefan



   
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(@elgol)
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Joined: 9 years ago
Posts: 136
Topic starter  

APP creates a file of about 8gb and cannot load it into the lp tool...

2022 08 16 09 30 41 Greenshot

and claims it needs more than 28gb here, for 8gb!, which does not work, see above. And 32gb will not solve this problem I guess ...

 



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 

@elgol Hi,

APP uses all but 2 Gb of the available memory. If you want to increase memory for APP, you'll need to run APP on a computer with more memory.

HTH, Wouter



   
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(@elgol)
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Joined: 9 years ago
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@wvreeven 

then the text of APP is misleading 😉 . Still, a 8gb file should work. It can be loaded but not further processed...



   
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(@wvreeven)
Quasar
Joined: 8 years ago
Posts: 2134
 
Posted by: @elgol

then the text of APP is misleading

Oops I meant 4 Gb. I'll ask Mabula to reply as well.



   
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(@mabula-admin)
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Joined: 10 years ago
Posts: 5468
 
Posted by: @elgol
2022 08 16 09 15 03 Greenshot

 

hi,

 

how do I increase ram memory here?

 

cs,

stefan

Hi @elgol,

In the new 2.0.0-beta releases, you can no longer adjust the application RAM amount and no longer need to. I will make sure that the misleading warning from the old pre 2.0 versions is removed.

We have on our ToDo list that loading large files like this will become easier in terms of RAM amount needed. For now, that image will only be processed in APP with more RAM I am afraid. This issue has been there for quite a while and it will be fixed once we develop a new preview filter which is responsible for this behaviour.

Mabula

 

 



   
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