June 24 2026 APP 2.0.0-beta46 has been released !
Improved internal memory configuration (lower ! memory usage), fixed beta45 startup issue, fixed Set Save Directory & 2-panel mosaics.
May 27 2026 APP 2.0.0-beta45 has been released !
Fully Multi-Threaded LNC, many improvements for the registration engine, platform upgrade, and further tuning of internal memory consumption and memory release back to OS.
Apr 14 2026: Google Pay, Apple Pay & WeChat Pay added as payment options
Update on the 2.0.0 release & the full manual
We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.
Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.
Hi all,
I would like to ask if my workflow is valid when extracting Halfa and OIII from the lights.
I first use in tab 0 Adaptive Airy Disk and integrate so that I get the "RGB" version of the stack.
Then I go back to tab 0 and change to Ha-OIII extract Ha when done I go back to tab 0 and change to Ha-OIII extract OIII
Is this correct to do or should I begin from 0 and reload everything, then go to extract Ha and again the same reload and do extract OIII???
The first aproach saves a lot of time.
Thanks for any feedback
Yes, that’s a good workflow if you don’t have RGB-data. I strongly recommend shooting RGB as well and combining all the data sets for the best results.
My understanding is that you should do "Ha-OIII Color" to do your dual band processing in one step. This should give you the best color version of your dual band filter data. Or you can do "Ha-OIII extract Ha" and "Ha-OIII extract OIII" if you want to do RGB combine later for HOO or other processing. Check out the tooltip by hovering over the algorithm selection box. The last paragraph describes "Ha-OIII Color" process.
@astrogee Thanks a lot for pointing that out, right now I started a new integration with that option.
CS,
Mert
Adaptive Airy Disc and Ha-Oiii Color are the same.
To achieve the best quality you should extract the channels separate.
My understanding is that you should do "Ha-OIII Color" to do your dual band processing in one step. This should give you the best color version of your dual band filter data. Or you can do "Ha-OIII extract Ha" and "Ha-OIII extract OIII" if you want to do RGB combine later for HOO or other processing. Check out the tooltip by hovering over the algorithm selection box. The last paragraph describes "Ha-OIII Color" process.
@digitaliz-se Hi Stefan,
the "Ha-OIII-color" algorithm is an improved algorithm over AAD. Regarding the tooltip the red channel is treated different.