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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

Problem with creating Master Flat only on Luminance

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(@stastro)
Black Hole Moderator
Joined: 7 years ago
Posts: 257
Topic starter  

Hey APP Team

I have noticed a bizarre anomaly, and I can re-produce this.

If I load up all of my flat frames from all filters (L, R, G, B, Ha, OIII, SII) and load up all of my dark flats for each corresponding filter, and then ask APP to create calibration frames, it successfully creates all MDF files, but during the master flat creation it always fails on Luminance, stating it could not find a Master BIAS, Master Dark Flat at the corresponding ISO/GAIN etc etc.  It always does this when it gets to luminance, and if I hit continue, it continues to create the remaining R, Ha, OIII and SII successfully.

If I load up my MDF files, and run therough the same process again by loading up my Flat files, it proceeds without any issue whatsoever, even though it is the same MDF files that was created in the first step.

It only does this when performing an MDF create and then an MF create within the same cycle.

Regards

Simon


This topic was modified 4 years ago by Simon Todd

   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Interesting! I'll notify Mabula about this, we may have to ask for your data to test this as well.

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Added question; does your luminance data have a different instrument name by any chance as shown in the table in APP? If so, we've solved this issue in that case in the APP 2.0 beta.



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5379
 

Hi Simon @stastro,

Thanks for sharing your issue. Which version is manifesting this? The 1.083.2/4 version or the new 2.0.0-beta1 version?

I ask, because I think it is fixed in the 2.0.0-beta1 version?

Mabula



   
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(@stastro)
Black Hole Moderator
Joined: 7 years ago
Posts: 257
Topic starter  

@mabula-admin 

I downloaded the BETA yesterday so I will try that today and see what happens



   
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(@stastro)
Black Hole Moderator
Joined: 7 years ago
Posts: 257
Topic starter  
Posted by: @vincent-mod

Added question; does your luminance data have a different instrument name by any chance as shown in the table in APP? If so, we've solved this issue in that case in the APP 2.0 beta.

In my case no, they all have "ASI Camera (1)" for all flats and dark flats with all filters

 



   
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(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Ok, then it's likely another issue that was also solved in the beta. 🙂



   
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(@stastro)
Black Hole Moderator
Joined: 7 years ago
Posts: 257
Topic starter  
Posted by: @vincent-mod

Ok, then it's likely another issue that was also solved in the beta. 🙂

Have not hit it in the BETA, just ran through the same process albeit with 50% of the flat frames versus the last time, but all filters processed successfully

 



   
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(@mabula-admin)
Universe Admin
Joined: 9 years ago
Posts: 5379
 

Hi Simon Todd @stastro,

That is great to hear ! I am confident that this issue is 100% fixed with the beta, but please let us know if something odd does happen again in the calibration 😉 Thanks for reporting !

Mabula



   
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(@stastro)
Black Hole Moderator
Joined: 7 years ago
Posts: 257
Topic starter  

So it looks like the issue is resolved for sure, I did the same number of flats and dark flats and it processed them all successfully, silly me forgot to add in the master dark so it did not porcess all the way through with my lights 😀



   
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