Performance of APP ...
 
Share:
Notifications
Clear all

2026-10-09 APP 2.0.0-beta48 has been released !

This is mainly a bug fix release for the reported bugs in beta47. In addition it has a significant User Interface performance improvement noticable when you need to process 1000s of images in APP.

2026-10-03 APP 2.0.0-beta47 has been released !

This is a very big release... many code optimizations/rewrites, many parts of APP are much faster and more precise, especially star analysis and registration are much faster ! Big mosaics will go much faster 🙂

And we introduce a new preview filter, which includes the new Adaptive Deep Sky Stretch and a General Levels Stretch, this has been long over due. The old preview filter (the panel on the right side to stretch and preview your data) has not been updated for a couple of years and it is a critical part of any APP session.

Adaptive Deep Sky Stretch or ADSS is a much more intuitive stretch algorithm. It is also color preserving (which is a great new addition in itself ! ) which means that the highlights are no longer bleached, color is maintained from the linear data while stretching. You can simply stretch your data using the sky background level and signal width sliders which work much easier and more intuitive. You no longer need to fiddle with the old complicated sliders with zoom buttons. All the zoom buttons for the sliders are made redundant. And you can enter slider values in the slider value fields yourself. I will make a youtube video in the coming days to explain and fully introduce ADSS. Once the video is ready, it will be highlighted on the forum.

RGB Combine upgrade !. The RGB Combine Tool has been rewritten mostly. The tool is faster and easier to use and most importantly, the Luminance slider to inject a luminance channel or channels into the RGB composite is now working correctly. It no longer bleaches the RGB colors. Combined with the new ADSS preview, you will get much better and easier great composites with great color! I will also explain this in a new youtube video.

Performance of APP on M1 Max vs. i9 intel

6 Posts
2 Users
0 Reactions
2,033 Views
(@msamazing)
Neutron Star
Joined: 5 years ago
Posts: 84
Topic starter  

I was running a processing test of my 2019 MacBook Pro vs. 2022 MacBook Pro with the M1 Max chip.

I just had a question about calibration speed vs. other processes in APP.

I noticed that both machines calibrated at the same speed( about a 10 second difference).  Is this normal or should the new Mac have calibrated much faster?  The new Mac has 64GB RAM vs. 32GB RAM on the old machine with a much faster chip.

The rest of the processing definitely occurred in half the time on the new machine.  I was just curious about the calibration step.



   
ReplyQuote
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Are you using the M1 specific version of APP on the M1 Max mac?



   
ReplyQuote
(@msamazing)
Neutron Star
Joined: 5 years ago
Posts: 84

   
ReplyQuote
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Sorry that link doesn't show me the version as it's specific to your logged in session. You can find the version on top of the APP main window.



   
ReplyQuote
(@msamazing)
Neutron Star
Joined: 5 years ago
Posts: 84
Topic starter  

@vincent-mod -  This is the version:Version 2.0.0-beta9-aarch64 (2.0.0-beta9-aarch64)

 



   
ReplyQuote
(@Anonymous 174)
Joined: 9 years ago
Posts: 5702
 

Ok, so that is the correct one for the M-processors and you used the intel version for the 2019 Macbook I assume? I would think there should be speed differences yes, but depending on the data it can be close, there are a lot of variables that can influence that.



   
ReplyQuote
Share: