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Mar 28 2026 APP 2.0.0-beta40 will be released in 7 days.

It did take a long time to have the work finished on this and it  will have a major performance boost of 30-50% over 2.0.0-beta39 from calibration to integration. We extensively optimized many critical parts of APP. All has been tested to guarantee correct optimizations. Drizzle and image resampling is much faster for instance, those modules have been completely rewritten. Much less memory usage. LNC 2.0 will be released which works much better and faster than LNC in it's current state. And more, all will be added to the release notes in the coming weeks...

Update on the 2.0.0 release & the full manual

We are getting close to the 2.0.0 stable release and the full manual. The manual will soon become available on the website and also in PDF format. Both versions will be identical and once released, will start to follow the APP release cycle and thus will stay up-to-date to the latest APP version.

Once 2.0.0 is released, the price for APP will increase. Owner's license holders will not need to pay an upgrade fee to use 2.0.0, neither do Renter's license holders.

 

OPENGL or CPU ?

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(@kelvin-hennessy)
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Joined: 8 years ago
Posts: 73
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CPU

The wording on whether the software is using CPU or OPENGL is confusing.  

Because the button is showing an orange CPU label, the second to last line suggests my computer doesn't support OPENGL - however I can push the button and the green OPENGL comes up.

So when it shows the green OPENGL, does that mean its ready for me to push it to enable it, or is it already running in OPENGL ? 

thanks

 



   
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(@jhart)
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I think if you look in the terminal window, openGL4 is enabled when the button in the main window is green.



   
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(@kelvin-hennessy)
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Joined: 8 years ago
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Posted by: @jhart

I think if you look in the terminal window, openGL4 is enabled when the button in the main window is green.

 

Ahhh yes I can see that now you point it out (I rarely look at the terminal window.). Thanks

 



   
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(@mpoessel)
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Joined: 2 years ago
Posts: 1
 

@kelvin-hennessy I agree that the user design on this is misleading. I had the same confusion, and had to look here in the forum to find out what's what. Having three button states ("no OpenGL", "OpenGL Off", "OpenGL On") would make much more sense.



   
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