UPDATE FROM MABULA
I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.
Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.
APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46. Â Before I release it, I will make sure that everything is working properly and then I will release it.
I installed version 1.075 Bata4 today. Directly after starting APP was told that GL4 (green) is active.
After loading a light frame the button changed to OpenGL (orange). A change to GL4 is no longer possible, not even by pressing the OpenGL button. Loading an image is now very slow.
Is there an error here?Â
Windows 10 Home
I have the same exact problem as well. Once I load a light frame GL4 turns from green to orange.
Thanks everyone for letting us know. I informed Mabula about it.
And I just got word he's aware of it and working on it.
Thank you very much for your feedback. Then I wish you a lot of success in solving the problem.
Greetings 😀Â
Stefan
It should be, I have it on my Mac mini 2012. It's an issue with the beta and already fixed for the next release.
I have a similar problem with the official release version 1.075 I just installed. I am now unable to run under OpenGL (orange) but am forced to GL4 (green). I'm running Win 10, latest version, and Intel UHD Graphics 620 with latest drivers on a Toshiba Yoga 920. On previous versions I was able to run OpenGL. Display still works but appears slower. Any thoughts?
Mmm, not right away, is GL4 not simply OpenGL 4? If that's green it should indicate it works and clicking on it will deactivate OpenGL and that's why it's orange.
@vincent-mod
Ahh, I suppose GL4 could just be short for OpenGL 4... the pop-up help says if OpenGL is not supported then it will be orange, but upon further reading I see GL4 is simply the abbreviation. I appreciate the very quick response!
Yep, I agree that can be a bit confusing because of the different names for the same thing. Glad it is cleared up though!




