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UPDATE FROM MABULA

I have had a very rough 2 months unfortunately health wise. I was struck 3x in a row with bacterial infections. The second infection occurred  after a routine hospital checkup and I became very sick. I had to rest and take a lot of antibiotics. Once I was recovering and restarting work 1 month ago, I again became sick. The infection was not yet gone, so even more antibiotics and rest was needed. Needless to say, it took a lot of my energy and I needed a lot of rest.

 

Finally, the infection is really gone and my energy is coming back step-by-step now and I have started work again. I am terribly sorry to have kept you waiting for support. I will address all outstanding questions and e-mails step-by step and will be on the forum daily from today.

 

APP 2.0.0-beta47 will come soon as well, a lot of work was already completed before I became very ill, so the release is also nearly ready for you. Beta47 will be much faster actually. Many workflows will be more than 2x faster, mosaics can even be 10x faster than before because registration really received a major boost... all compared to beta46.  Before I release it, I will make sure that everything is working properly and then I will release it.

[Sticky] Not getting enough colour in my final integrated stack, how to increase?

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(@rfmarshall)
Brown Dwarf
Joined: 6 years ago
Posts: 6
 

Hello Vincent, I made sure everything was default and went thru the whole process again and everything seems fine, getting plenty of color now, not sure what is different this time but I really appreciate the fast responses. I purchased APP full version a few days ago and I am sure I will enjoy using it, thanks again.



   
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(@col)
Neutron Star
Joined: 6 years ago
Posts: 127
 

While and old post, it is still useful. Color-preserving arc sinh stretches have their uses, but integration time works for me in this sense with some tweaks to the saturation options in APP. I am using an OSC camera, 16-bit native and large full well (ASI2600MC). the increase color, especially depth of color in the image I find that HSL selective color tool to remove chrominance noise and background be desaturating all colors between  0 - background is a good first step. Then, in a standard 15% saturation (for example), I reduced the saturation threshold to about 5-% and that bring up a lot of the color depth. Although, I have not seen such a bleached out effect in APP since using the 1.082/3 versions, and I have never used the older versions myself.



   
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